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Critical Role & Sagas of Sundry

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  1. Chapter Seven: The Machine | Sagas of Sundry: Madness

    Recently unearthed from the archives, Sagas of Sundry: Madness is now available publicly for the very first time! Turn down the lights and turn up the volume because you're about to experience MADNESS, an original macabre tale hosted by Iva

  2. Chapter Six: The Blueprints | Sagas of Sundry: Madness

    Recently unearthed from the archives, Sagas of Sundry: Madness is now available publicly for the very first time! Turn down the lights and turn up the volume because you're about to experience MADNESS, an original macabre tale hosted by Iva

  3. Chapter Five: The Black Door | Sagas of Sundry: Madness

    Recently unearthed from the archives, Sagas of Sundry: Madness is now available publicly for the very first time! Turn down the lights and turn up the volume because you're about to experience MADNESS, an original macabre tale hosted by Iva

  4. Chapter Four: Across the Desert | Sagas of Sundry: Madness

    Recently unearthed from the archives, Sagas of Sundry: Madness is now available publicly for the very first time! Turn down the lights and turn up the volume because you're about to experience MADNESS, an original macabre tale hosted by Iva

  5. Chapter Three: Open the Door | Sagas of Sundry: Madness

    Recently unearthed from the archives, Sagas of Sundry: Madness is now available publicly for the very first time! Turn down the lights and turn up the volume because you're about to experience MADNESS, an original macabre tale hosted by Iva

  6. Chapter Two: Keep the Machine On | Sagas of Sundry: Madness

    Recently unearthed from the archives, Sagas of Sundry: Madness is now available publicly for the very first time! Turn down the lights and turn up the volume because you're about to experience MADNESS, an original macabre tale hosted by Iva

  7. Chapter One: Madness Prologue | Sagas of Sundry: Madness

    Recently unearthed from the archives, Sagas of Sundry: Madness is now available publicly for the very first time! Turn down the lights and turn up the volume because you're about to experience MADNESS, an original macabre tale hosted by Iva

  8. Game Mechanics Affecting Story | Roundtable

    This week on the Roundtable, Jasmine Bhullar, Ivan Van Norman, and Matt Colville talk about how game mechanics can effect your story. Grab a drink and pull up a chair! Immersive storytelling has the power to transport you to a whole new wor

  9. Past, Present, and Future with Mark Hulmes, Jasmine Bhullar, and David Nett | Roundtable

    This week, David Nett, Mark Hulmes, and Jasmine Bhullar sit down to chat about the past, the present, and the future! Grab a drink and join them at the Roundtable! Immersive storytelling has the power to transport you to a whole new world,

  10. Non-Fantasy Tropes with Jackson Lanzing, Eric Campbell, and Matt Colville | Roundtable

    Join Jackson Lanzing, Eric Campbell, and Matt Colville are your GMs for this episode of The Roundtable! This week, the topic of discussion is non-fantasy tropes. Immersive storytelling has the power to transport you to a whole new world, bu

  11. Part 6: Phoenix Ascendant | Starter Kit: Phoenix Dawn Command

    The Phoenix Wing finds themselves in a pitched battle with a powerful ancient spirit, and must make a decision that will impact the future of the Empire. Learn more about your ad choices. Visit https://megaphone.fm/adchoices

  12. Introducing: The Glass Cannon Podcast Shadowdark E2 | This Is the Gloaming

    Hi Critical Role & Sagas of Sundry fans! This week, we're bringing you a couple episodes from another TTRPG podcast team that we love, Glass Cannon! Here's the second installment of their current series: This Is the Gloaming | The Glass Can

  13. Introducing: The Glass Cannon Podcast Shadowdark E1 | Probably the Moon

    Hi Critical Role & Sagas of Sundry fans! This week, we're bringing you a couple episodes from another TTRPG podcast team that we love, Glass Cannon! Here's the first installment of their current series: Probably the Moon | The Glass Cannon

  14. Part 5: Dread in the Deep | Starter Kit: Phoenix Dawn Command

    The Phoenixes encounter more danger among the ancient ruins, and awaken a powerful ancient spirit. Learn more about your ad choices. Visit https://megaphone.fm/adchoices

  15. Part 4: A Phoenix Rises | Starter Kit: Phoenix Dawn Command

    A fallen Phoenix rises with the dawn, and our Phoenix Wing agrees to assist the researchers in exploring the ruins below the The Cloudspire. Learn more about your ad choices. Visit https://megaphone.fm/adchoices

  16. Part 3: The Ancient Price | Starter Kit: Phoenix Dawn Command

    The Phoenix Wing journeys into the tunnels below The Cloudspire to locate the source of the Bones, only to find that saving the researchers comes at a very high price. Learn more about your ad choices. Visit https://megaphone.fm/adchoices

  17. Part 2: A Scourge of Bones | Starter Kit: Phoenix Dawn Command

    The Phoenixes leap into battle against the group of grisly Bones attacking the archeological dig at the base of The Cloudspire. Learn more about your ad choices. Visit https://megaphone.fm/adchoices

  18. Part 1: Into the Flame | Starter Kit: Phoenix Dawn Command

    Game Master Keith Baker works with our players to introduce the basic game mechanics of Phoenix Dawn Command and create their unique characters. Becoming their own division, the Phoenix Wing arrives at a remote Aerie just in time. Learn mor

  19. Part 6: Ghost of Metal | Starter Kit - Numenera

    Entering the mountain, our heroes find the remnants of an ancient civilization and must battle the Metal Ghosts to protect Mauro as he fulfills his destiny. Learn more about your ad choices. Visit https://megaphone.fm/adchoices

  20. Part 5: Toward the Whispering Peak | Starter Kit - Numenera

    The journey to the Whispering Peak continues to grow more dangerous as the adventurers face physical barriers as well as a deadly ambush. Learn more about your ad choices. Visit https://megaphone.fm/adchoices

  21. Part 4: The Kindness of Strangers | Starter Kit - Numenera

    Taking refuge in a small village, our heroes are aided by the locals and a mysterious Aeon Priest, who warns them away from the dangerous destination. Learn more about your ad choices. Visit https://megaphone.fm/adchoices

  22. Part 3: The Broken | Starter Kit - Numenera

    Intrigued by the presence of the Numenera, the party explores the ancient structure they've discovered and awaken the creatures that lurk within. Learn more about your ad choices. Visit https://megaphone.fm/adchoices

  23. Part 2: Ascent to Yesterday | Starter Kit - Numenera

    The heroes soon discover the journey is more difficult than they imagined and must forge a new pass through the mountains. Learn more about your ad choices. Visit https://megaphone.fm/adchoices

  24. Part 1: The Ninth World | Starter Kit - Numenera

    Game master Monte Cook introduces our players to the fascinating game of Numenera. Follow the party members while they create their heroes and embark on Mauro’s Quest in the Ninth World. Learn more about your ad choices. Visit https://megap

  25. Part 6: Sewers Run with Blood | Starter Kit - Advanced D&D

    Careful planning pays off, until an unlikely encounter with a creature from one of the Inquisitors’ past threatens to destroy the case, and the Inquisitors themselves. Learn more about your ad choices. Visit https://megaphone.fm/adchoices

  26. Part 5: Descent to Danger | Starter Kit - Advanced D&D

    Acting on newfound intelligence, the Inquisitors descend into the sewers below the Free City, and hatch an impromptu plan. Learn more about your ad choices. Visit https://megaphone.fm/adchoices

  27. Part 4: What's Lost Is Found | Starter Kit - Advanced D&D

    The Inquisitors have a scheduled meeting with a dangerous gang member, and an unscheduled meeting with several others. Learn more about your ad choices. Visit https://megaphone.fm/adchoices

  28. Part 3: Gangland | Starter Kit - Advanced D&D

    Despite the danger, the Inquisitors search for leads in the Thieves’ Quarter, where family connections and old-fashioned street smarts prove invaluable. Learn more about your ad choices. Visit https://megaphone.fm/adchoices

  29. Part 2: A Terrible Transformation | Starter Kit - Advanced D&D

    The crime scene erupts in chaos as a suspect reveals their inner self, and leads the Inquisitors on a chase. The crime scene erupts in chaos as a suspect reveals their inner self, and leads the Inquisitors on a chase. Learn more about your

  30. Part 1: The Inquisitors | Starter Kit - Advanced D&D

    A squad of City Watch detectives in the Free City of Greyhawk catch a case that turns out to be more gruesome than anticipated. Learn more about your ad choices. Visit https://megaphone.fm/adchoices

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