
The Deity Tournament Begins: Fire Dragon vs. Camping Cat | Cards of Power | A Bedtime Adventure
Sonntag, 10. Mai 2026 · 50 min
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The Deity Level Tournament has begun — and the first opponent is not what anyone expected. You and Magnus arrive at the capital planet of the Galactic Dard Federation, where the most powerful cardholders in the universe have gathered for the ultimate tournament. But your first battle is against Walker and his mysterious Camping Cat — a strange, clever creature with camping powers far more dangerous than they sound. Ropes, traps, invisibility ponchos, frost-foam fire extinguishers, and deity-level bear spray push Magnus to his limit. Can your Deity Level Fire Dragon overcome the most powerful camping gear in the galaxy? A huge thank you to Walker for the awesome story suggestion!
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About The Podcast:
Dad’s Bedtime Stories is the family-friendly podcast that turns listener ideas into immersive bedtime adventures kids (and parents) can enjoy together.
I originally created these stories for my own children on nights when they couldn’t fall asleep. What started as a simple bedtime ritual has grown into a world of imagination designed to help families wind down together at the end of the day.
Play an episode for your kids and encourage them to imagine they are the hero of the story — exploring distant planets, training dragons, discovering magic, or traveling through space — all while lying safely in bed with their eyes closed.
Each 15–30 minute adventure is filled with science fiction and fantasy themes kids love: spaceships, dinosaurs, dragons, wizards, and whatever wild idea we dream up next. The stories are exciting, creative, and always safe for young listeners.
When the adventure ends, the episode gently transitions into calming music to reduce distractions and help your child drift off to sleep — giving you a quiet moment to step out of the room and enjoy some well-earned alone time.
Imagination first. Sleep second. Peace and quiet third.
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Hello, friends from across the nation and around the world, by Martin and you are listening to Dad's Bedtime Stories, the podcast that takes listener ideas and turns them into bedtime stories. Tonight we're jumping back into the Cards of Power universe, a world where magic cards rule things. There's a lot of episodes of it, so you can start here, or you could always go back to episode one if you want to hear the full thing, the full story, or you could even check out Dad's Anytime Stories, my other podcast where I am currently reading the first book, the first finished book of Cards of Power, kind of a polished version of the stories have done here. Tonight's idea comes to us from one of my Patreon's sponsors, Walker.
I asked you guys for ideas for the Deity level tournament opponents to face and that sort of thing, and Walker commented on Patreon that he'd like to see a camping themed person, specifically with a camping themed cat card. And you know what, trying to make a cat with a bunch of camping gear a dangerous opponent seemed like a challenge that I wanted to accept. So that's exactly what I've done. Today. Today's episode sets up the Deity Level Tournament and some information about it. So if you guys have ideas for people who are going to battle in the Daity Level tournament magic cards from the Deity Level Tournament, please let me know. The best way to do that is on speak pipe or you can leave me a voice message. Otherwise you can fill out the
Google form or send me an email at dad Bedtime Stories at gmail dot com. But now, I, uh, I say we get on with the story. Close your eyes, get as comfy as you can in that bed, and imagine yourself doing what the kid in the story does. You wake up inside your Cards of Power spaceship. Sitting in front of you on the wall is a calendar, a calendar with a very important date circled, the date of the Galactic Card Federation's Deity Level Tournament, the one you'd been getting ready for for so long, And well it turns out that sign ups start today. Magnus, you say, we have to get going the Deity Level Tournament starting.
What it is, people are going to be pretty disappointed when they have to face up against my might. Uh yeah, hopefully we'll have to go tell acts to get us there. Oh, what planet was it on anyways? You ask, I think the invitation said it was on Cardopolis Prime, the capital of the Galactic Card Federation. Oh right, You and Magnus head down the hall of your spaceship. You turn left and go straight to the command center or bridge, where you find as your tech axe a Lottel commanding an entire team of tech elves. The entire place looks completely different, completely upgraded. What happened here? You ask, Oh, I have been doing some upgrades with the help of your elves.
The ship is now quicker and more powerful than ever before. These elves are a huge bonus. Ax says, uh, cool, Well, we have to get going to Cardopolis Prime as quickly as we can. Sign ups for the Deity level tournament or today, You tell him, ow, got it? Setting course right now, Ax begins to jump around from control panel to control panel, pressing a whole bunch of different buttons, before eventually standing at the pilot's station. The ship comes to life with a rumble and slowly lifts up off of the ground. You fly higher and higher and higher up through the clouds, before pointing directly upwards and blasting through the atmosphere and out into space. Activating star drive.
Acts announces and suddenly all of the little dots in space transform into streaks of light as the ship blasts forward at an incredible speed. After a short trip, the ship comes to a complete stop. In front of you is a large, beautiful earth like planet surrounded by five moons. There are spaceships everywhere, almost a traffic jam going on.
A speaker on the front console engages welcome to Cardopolis Prime. If you're for the Deity level tournament, please proceed to Moon Base one for sign up coordinates transferring to your spaceship. Now, I got it. Following the coordinates, Act says you slowly get yourself in formation, following a small line of spaceships, all heading towards the same moon. One by one, they land in a large parking lot, with the one of those guys wearing a colorful vest and those little laid up wavy things in his hand directing you where to land.
The ship lands in a large open spot and the back hatch opens up. All right, Acts, we'll see you soon. Stay here. You head oued into the parking lot, and well, you just sort of follow the lines of people who look like they know where they're going most of the time. That works out for you. You see that this particular moon is set up with all kinds of battle stadiums on almost every side of the parking lot is an absolutely enormous stadium, just like the ones in the last planet you were on. It's as if the entire moon is set up for this tournament, and based on all the people surrounding you, you're not the only one here for it. There's all sorts of alien cardholders walking towards the same line. One that looks like a floating jellyfish
sort of creature. There's a giant rock person, a slug like alien wearing golden armor for some reason. A robot that is carrying a glass brain. You wonder if the brain is the cardholder or the robot. There are very tall aliens and incredibly short aliens. In fact, there's one that kind of looks like a mouse floating around on a little eh like a little platform scooter or something like that. You soon form into a line and wait as it makes its way forward. The line leads you through the doors of one of the biggest battle stadiums in the area and into one of the biggest battle arenas, where there's a whole bunch of different foldout tables set up with people behind each one. As tables free up, the people in the lines are escorted towards them. Soon
it's your turn, Table three. The person at the front of the line orders and you head over there. Eh, come to the Galactic Card Federations, and you will Deity Level tournament. You will need to provide certain information. He passes you a little page asking for your name, home region, descriptions of your Deity level cards, emergency contacts, and a waiver that seems to uh well, take any liability away from the people running the tournament. If something terrible happens to you, you fill out the paper as quickly as you can and pass it back. Ah. Very good. Now, since it's your first time here, I should probably explain a few things. The tournament has two major parts. The first part is the qualifying rounds. These rounds will be
one on one battles. You may pick a single card in advance. I suggest picking your most powerful one, as you cannot change cards in the future. You will be set to battle against other participants. Winners will go on to additional battles, and losers will be out of the tournament. The number of rounds largely depends on the number of people you see. We can only take so many in the final tournament, and we need to whittle the numbers down.
The entire moon is covered in display screens where you can search for your name and find the time, location, and opponent you will be battling next. If you win all of your qualifying rounds, you go on to the main turn. It's a traditional tournament style where winners face the winners and losers face the losers, that sort of thing.
If you get there, you will take place in a three card battle. A coin will be flipped to see who picks their card first, whereas the other person will have the advantage of choosing their card based on what the first person chooses. The winner of each round will pick their next card first, giving the loser the advantage for the next round, and so on in those rounds.
Winning two out of three battles means you move on. But I'm probably getting ahead of myself. Where your cards do look interesting? Being your first time at this tournament, I highly doubt you'll even qualify. Now, go on and check in a little while to see who you're battling first. Boh and and of course take this. This is your tournament I dcart. You'll need to scat it to get into various places in the tournament, like your battles, for example, or the complimentary hotel room we've booked for you. Don't worry.
It's fully compatible with your card core. You may absorb it now. You focus on the card and it immediately lights up a bright blue color and blasts into your chest. H cool. It doesn't feel as powerful as your other cards, but you can still tell it's there. You and Magnus make your way out of the line, bent over to one of the many computer terminals that are bread throughout the place. The screen asks you to well present your ID card, so you do. You reach into your card core, activate the ID card, and it appears in front of you.
The computer scans, it, processes, and then displays a schedule. Only your first battle is currently displayed, along with the time and place, which is in ten minutes and in one of the stadiums off to the side. Uh, Magnus, I think we gotta get going. Ah, yeah, sounds good, Magnus replies. You run out of the battle stadium into the parking lot, searching around for Stadium three, which is where the schedule said you had to go. You see a sign for Stadium three in the distance and start running towards it, across the parking lot and straight into the stadium doors. This one isn't as busy as the others, but there's still quite a few people. You run up to the help desk. I'm here for my match, you say,
almost entirely out of breath. Excellent, please present your ID cod. You once again summon your glowing blue ID card in front of you. The lady picks up a little hand scanner, scans the thing, and looks over at her computer. You're set to battle in battle Arena two in oh five minutes. You better get going. It's that way. You follow where she's pointing. Run down the hall until you see a large two hanging up up above an elevator. You and Magnus run inside the elevator. The doors close and you slowly move upward. When the door's open, you enter into a gigantic battle arena one, just like on the last battle planet you were on. The ground itself is made of dirt and stone, and there's a little bit from
almost every biome you can imagine, snow, sand, water. That sort of thing obviously set up to not give anyone any particular advantage, and of course to create a more natural place to do battle, one that mimics the wilds. Well, are you the opponent? A man dressed in a sort of referee uniform asks you, Uh, yeah, I'm here to do battle. Excellent, Come on over here. Your opponents already here and ready to go. Let me introduce you to Walker. Now, I just want to go over a couple things for this match here, just a few reminders. First of all, you've both already declared your cards. I see on the form here that you will be using a Deity level fire dragon named Magnus. Is that right? You nod an agreement,
and Walker, it seems that you have chosen a deity level cat card called Camper. Is that correct? Man, Yes, that is correct, Walker responds. Beside him. Is a cat a little larger than most cats and wearing a camping backpack. Did he say deity level camping cat? How is that possibly going to do battle? You say to yourself in your head. But well, you try not to get over confident.
After all, anyone at this tournament is likely fairly powerful. All right, well, card holders, you must stay in your designated area. You can give orders, but you may not use any other cards. The first person to blast their opponent back to their card cores wins and will go on to the next round. Many questions, You and Walker both shake your heads. Good. Now go to your sides of the battle arena, he orders you. Walk over to your little designated circle. As soon as you step inside, a sort of energy force field surrounds you, obviously designed to protect you from the battle. It closes both underneath your feet, above your head, and entirely around you. Walker enters his and the referee presses a button on his watch.
He floats up in the air and is surrounded by a bubble of energy himself. He floats back and away from the battle, and then begins to speak. All right, it's tag for your cards to step forward. I see you've both already. He activated them, so they can step into the arena. Now you look over at Magnus, who's just standing beside the little protective bubble. Eh, don't worry.
I don't think a camping cat is gonna be much of a problem, he says. Then he walks over towards the center line of the arena. The cat nods towards walker and does the same. All right, cat, well, good luck, you're probably gonna need it, Magnus says, as he begins to glow and grows larger and larger and larger, taking on his deity level form a gigantic black dragon with veins of pure sunlight energy. But for some reason, the camping cat doesn't look particularly impressed. He just licks the back of his paw, rubs it on top of his head, and then flicks open his backpack. Will begin in three two one go. For a second, Magnus and the cat just stare at each other, and then Magnus decides to start things off. He takes in a deep breath and
blasts out a plume of fire towards the cat. The cat jumps out of the way almost instantly. Then he pulls something out of his backpack, ugh a fire extinguisher. He pulls the trigger and a plume of ice energy shoots out. It instantly puts out Magnus's fire and then starts covering him in a layer of ice. Although it's not particularly effective. Magnus heats himself up, breaks out of the ice, and stares over at the cat. The cat responds by shooting out hell ropes. Ten different ropes suddenly blast out of the back of his backpack. They float through the air and start to wrap around Magnus's limbs.
They wrap his two front legs together, his two back legs together, and then start knotting themselves up around and around his body, pulling him down towards the ground. Hey where is this? He says, Before he can do anything to fight back, the cat pulls something else out of his backpack, a poncho. He puts the poncho on, and in a little twinkle of light, he suddenly disappears. Magnus, I think that might be an invisibility pancho watch out.
I kind of saw that. Magnus responds, getting frustrated with the ropes. Magnus heats up his entire body. His veins glow brighter and brighter until he is glowing like the sun itself. The ropes disintegrate, and then well. The cat appears directly in front of him, holding a large can that reads Deity Level Bear Spray. He pulls the trigger and the stream of very very intense pemper spray shoots out directly into Magnus's eyes. He roars in pain, closes his eyes, and starts whipping around in circles. Wow, my eyes, you little Magnus crows, angrier and angrier, his body still lit up in a bright white heat. The cat disappears once again, but slowly, something else starts to appear, or some things else, a whole bunch of different bear traps,
you know, the circular kind with the spikes that snap together if you step on them. Clearly, the cat is making its way around the arena and littering the entire place with the things, while Magnus, still completely blind from the pepper spray, is just kind of whipping around frantically until, of course, he hits one of the traps. The gigantic mechanism snaps together and pierces Magnus's front right arm. He screams in pain again, then backs up and accidentally hits another one with his tail. It snaps around him, causing another whine of pain. I clearly shouldn't have underestimated this camping cat, card, you say out loud, as Magnus continues to trip trap after trap until he stops puffing and puffing,
still trying to clear his eyes and see straight. But it seems that the camping cat isn't going to give him any time to do that. He begins appearing in different parts of the arena and throwing something out of his backpack. Some things, anyways, things that look suspiciously like marshmallows. The marshmallows fly through the air, and as soon as they hit Magnus's heat, they explode into huge globs of gooey fire, covering Magnus's arms, legs, head. The marshmallows continue to fly until Magnus is covered in not only a whole bunch of metal bear traps, but a sticky layer of marshmallow. Alright, Magnus says, trying to stay calm. I was trying to be nice, but apparently I'm gonna have to do this a little bit differently. He doesn't move
or struggle any longer. He just begins to well glow hotter and hotter and hotter, until you can barely look at him. With a single stomp of his front legs, the ground melts itself into lava. In response, the cat jumps into the air and pulls out his fire extinguisher again, spraying a spot on the ground, solidifying it into rock and landing directly in the center of it. At the same time, Magnus dives down into the pool of lava he's created in the bottom of the battle. The cat continues to spray the area around him with his well superpowered freezing fire extinguisher or whatever it is, creating enough of a platform for him to move around on. Then he uses his poncho to become invisible once again, though
it's probably not that much help since Magnus can assume he isn't well standing on the lava. A gigantic form of a lava dragon pops up in front of the little platform and climbs up on top of it. Instantly, the cat appears again and sprays the same can of bear spray, then pulls out the fire extinguisher and blasts the creature. It slowly solidifies into obsidian, allowing the camping cat to make the correct realization that it wasn't even Magnus, it was just a clump of lava that looked like a dragon. But that realization is made a little bit too late, as the real Magnus, covered in lava, pops up from behind and instantly commands the lava to surround the cat. A wave of lava from every side crashes
together at once, lifts the cat up into the air and instantly solidifies into obsidian and without hesitation. Magnus takes in a deep breath and unleashes a blast of well mixed energy fire surrounded by lava and a touch of lightning directly at the trapped cat. Unable to get anything out of his backpack or react in any way, the cat is instantly blasted back into energy. He reforms into Walker's card core, and the referee announces the end of the match. Well, folks, I believe we have a winner.
Your next round should be posted for tomorrow. I wish you good luck. Now, if you could turn this arena back to something we could all walk on, that would be great. Magnus floats up in the air and almost instantly transforms the lava into pure obsidian. It doesn't really leave the battle arena looking like it started, but it's at least something that everybody can walk on. The referee lands in the middle, deactivating his energy shield, and at the same time, the shield around you, and Walker disappears as well. If you do would like to walk to the center to shake hands, that would be traditional. You walk forward and reach your hand out towards Walker. Gotta be honest, that camping cad cart was way more powerful
than I thought it would be. Yeah, people often underestimate it, but well, obviously you're at a different level of power. Walker says, I'll be rooting for you. I hope you win this entire thing. You shake hands with Walker. Clearly there's no hard feelings. Eh, Are you new here? Walker asks, he hath never been before. You say, now, well, then let me show you around. You follow Walker into the elevator and out of the battle arena. The uh hotels are this way. You should already have one buked. You walk between two large battle arenas to another area with a bunch of large tower like structures. Walker helps you to the front desk, where you receive a card key after presenting your ID to them. Then he waves good
bye to you. At the elevators, You and Magnus, who is transformed back into his dragonling form, make your way up to the fourth floor and over to Hotel Room four oh one, which is the number your key has on it. You scan the key and enter into a very luxurious looking hotel room, two beds, hot tubs, sna and well a fully starked fridge. Magnus jumps up on one of the beds, curls up and immediately begins to fall asleep. After a little snack, you decide to do the same. You pull the covers up to your chin, close your eyes, and with each breath you sink down deeper and deeper into the mattress, letting go of the tension in your arms, your legs, your head, your neck, and slowly allowing your mind to wander off to thoughts
of new adventures, new battles, and new things to come. Good Night everyone, hm.
Nion mc in New yor more Union, No thing, no game, M one one man ne