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Fallout Lorecast - The World of Fallout Examined and Explained· Folge 424

424: New Scary Ideas for Future Fallout Games - Patron Chat, Sept 2026

· 1 h 08

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<p>Fallout has a lot of scary moments, but there's room for improvement. Our patrons brainstormed scary things that aren't yet in Fallout that would fit perfectly (and scare your vault-suit off!) </p><p>Get cool stuff and help support the show: <a href="patreon.com/falloutlorecast"; rel="nofollow">patreon.com/falloutlorecast</a>; </p><p>Watch NEW Video Episodes:<a href="youtube.com/@falloutlorecast"; rel="nofollow"> youtube.com/@falloutlorecast</a>; </p><p>Live Shows and game streams: <a href="app.redcircle.com/shows/1ef83263-04d9-49eb-a97…; rel="nofollow">twitch.tv/robotsradio</a> Talk Fallout and join the Robots Radio fam: Discord: <a href="discord.gg/hAbkmqcdQG"; rel="nofollow">discord.gg/hAbkmqcdQG</a>; Bluesky: <a href="bsky.app/profile/robotsradio.bsky.social"; rel="nofollow">bsky.app/profile/robotsradio.bsky.social</a…; Send me a note! Email: falloutlorecast@gmail.com <a href="robotsradio.net/"; rel="nofollow">robotsradio.net</a>; </p><br/><br/>Our Sponsors:<br/>* Check out Uncommon Goods and use my code FALLOUTLORE for a great deal: uncommongoods.com<br/><br/><br/… Inquiries: <a href='redcircle.com/brands'>https://redcircle… & Opt-Out: <a href='redcircle.com/privacy'>https://redcircl…;

Transkriptvom Podcast bereitgestellt · Zeitmarken springen hin

[SPEAKER_07]: Robots radio, games, lore, stories, community, just press play. [SPEAKER_07]: Welcome to the Fallout lorecast. [SPEAKER_07]: The podcast that explores the boundaries of our knowledge about the world of Fallout. [SPEAKER_07]: Wastelanders and Vault dwellers welcome back to the Fallout lorecast.

[SPEAKER_07]: It is time for our patron chat for the end of September which means that we are on the precipice by the time you're listening to this probably already in to October. [SPEAKER_07]: It is spooky month and you know we love spooky month over here at the Fallout lorecast and in Fallout games in general there's a lot of spooky stuff.

[SPEAKER_07]: But the question that we are posing this week is, [SPEAKER_07]: What spooky stuff isn't in fallout that you would want to add to future Fallout games or updates to make them even spookier. [SPEAKER_07]: And joining me this week, we have our patrons. [SPEAKER_07]: We've got Lil Green. [SPEAKER_07]: Void, it is a big group.

[SPEAKER_07]: Cad Pat, out of style, pumpkin, germinator, fill, ash, era. [SPEAKER_07]: And Micah. [SPEAKER_07]: Welcome Micah for the first time. [SPEAKER_07]: Welcome everybody and made monkeys hanging out in the background. [SPEAKER_07]: Just you know, listen to the chat thing. [SPEAKER_07]: We've got a whole bunch of you in a whole bunch of crazy ideas.

[SPEAKER_07]: All right. [SPEAKER_07]: Here's how we're going to kick this off on the count of three. [SPEAKER_07]: You're going to make a sound that has something to do with a spooky thing that you are planning to share with us during this episode. [SPEAKER_07]: So think about what that spooky thing might sound like.

[SPEAKER_07]: And if it doesn't make any sound, then make just the sound of another spooky thing. [SPEAKER_07]: Here we go, get ready to see on mute, ready? [SPEAKER_07]: One, two, three. [SPEAKER_07]: Me. [UNKNOWN]: Me. [UNKNOWN]: Me. [SPEAKER_06]: Me. [SPEAKER_06]: Me. [SPEAKER_06]: Me. [SPEAKER_06]: Me.

[SPEAKER_06]: Me. [SPEAKER_06]: Me. [SPEAKER_06]: Me. [SPEAKER_06]: Me. [SPEAKER_06]: Me. [SPEAKER_06]: Me. [SPEAKER_06]: Me. [SPEAKER_10]: Me. [SPEAKER_10]: Me. [SPEAKER_07]: Me. [SPEAKER_07]: Me. [SPEAKER_07]: Me. [SPEAKER_07]: Me. [SPEAKER_07]: Me. [SPEAKER_07]: Me. [SPEAKER_10]: Well, you heard my bugs turn to the skin and yeah, so I'm thinking we add a new mechanic to the game.

[SPEAKER_10]: A skit's a frenic. [SPEAKER_10]: Oh, little mod or something to the game. [SPEAKER_10]: So I think there should be stipulations for it. [SPEAKER_10]: You have schizophrenia, which includes things that are not there, such as encounters like that includes people. [SPEAKER_10]: You have full-on conversations with made-up NPCs that don't actually exist in lore or like people think you're crazy if you mentioned them when you get dialogue.

[SPEAKER_10]: You know, if you have you see a death claw running at you and then all of a sudden that disappears and many things like that, but you can only get it if you are too irradiated or you have a too long of a playthrough without rest. [SPEAKER_07]: Okay, so it's like a survival mechanic. [SPEAKER_07]: If you don't sleep, you start to hallucinate.

[SPEAKER_10]: Yes. [SPEAKER_10]: And we have we have additional support for a schizophrenia bit as we were discussing a little bit before with with pumpkin and void in another chat. [SPEAKER_07]: Yeah, I saw them reacting pretty strongly to this idea. [SPEAKER_07]: They're they're cracking. [SPEAKER_07]: Yeah.

[SPEAKER_10]: Yeah, I'd pass this towards them and they like the idea. [SPEAKER_10]: We were talking about that the night can actually suffer from schizophrenia because of [SPEAKER_10]: over use of stealth boys, which I deal a little more research, and it's just, it messed up their brain waves, right?

[SPEAKER_07]: Yeah, the hearing voices thing, the talking to the antlers, like that that stuff, right? [SPEAKER_10]: Yeah, so so skits of friendia in the game, new mechanic, what do we think? [SPEAKER_07]: Yeah, at first I thought you were going to be like, there's good to be a mechanic of little bugs that actually crawl under your skin, but I see where this is going, and this is a fun idea.

[SPEAKER_07]: Let's open this up. [SPEAKER_07]: Catpad has some thoughts on this one. [SPEAKER_07]: Catpad, what do you think? [SPEAKER_02]: Okay, I'm just thinking, like, this could be an interesting mutation. [SPEAKER_02]: Hmm. [SPEAKER_07]: Okay. [SPEAKER_02]: Yeah. [SPEAKER_02]: So, like, maybe the positives would be you get a plus three to like, strength or endurance or something like that because people in a, uh, schizophrenic fit can be strong.

[SPEAKER_07]: Okay, right, right. [SPEAKER_07]: You have more adrenaline all the time because you're so freaked out. [SPEAKER_07]: Yeah. [SPEAKER_07]: Yeah. [SPEAKER_02]: Yeah. [SPEAKER_02]: Or maybe allow a special ability to kind of like a barbarian's rage. [SPEAKER_07]: Okay. [SPEAKER_07]: Okay. [SPEAKER_07]: Like a fighter flight mechanic kind of thing.

[SPEAKER_07]: Yeah. [SPEAKER_07]: Yeah. [SPEAKER_07]: Uh, what, Adam's seeing things in hallucinating. [SPEAKER_07]: I like that. [SPEAKER_07]: I like that. [SPEAKER_07]: I think this is a really fun idea because the idea that like you could be walking through the wasteland and all of a sudden see a death claw in the distance and turns and looks at you when you're like, oh, no, and then it's not really there.

[SPEAKER_07]: And so, but you an empty, you empty a clip at it, right, and it's like shoots through it. [SPEAKER_07]: And now you have less ammo because you were hallucinating something that wasn't there. [SPEAKER_07]: But then you could build that up into other things like what was behind it that got hit by your bullets and is now actually aggrowing on you.

[SPEAKER_07]: Or in NPC in a town, can you imagine playing 20 hours into a new playthrough and I'm going on quests for an NPC that doesn't actually exist? [SPEAKER_07]: That would be amazing. [SPEAKER_07]: I think that's fun. [SPEAKER_02]: Yeah, and plus the psychological horror aspect of not being able to trust your own eyes in the game.

[SPEAKER_02]: Right. [SPEAKER_02]: Right. [SPEAKER_02]: The only source you have to the game is can be lying to you. [SPEAKER_07]: Yeah. [SPEAKER_07]: Yeah. [SPEAKER_07]: That's interesting. [SPEAKER_07]: All right. [SPEAKER_07]: Who else has some thoughts? [SPEAKER_07]: Pumpkin? [SPEAKER_07]: Pumpkin has some thoughts.

[SPEAKER_09]: Yeah. [SPEAKER_09]: So I was rolled that brought up the stuff that I figured to add on this before the chat. [SPEAKER_09]: And I felt I was like, technically, we technically have a way to connect everything. [SPEAKER_09]: I was like, [SPEAKER_09]: people who are, you know, do stealth builds and they constantly use stealth boys would end up having this issue.

[SPEAKER_07]: Yeah. [SPEAKER_07]: Yeah. [SPEAKER_07]: You could decide directly to that. [SPEAKER_07]: Yeah. [SPEAKER_09]: The upside would be, oh, you've got to the more higher. [SPEAKER_09]: You've had a little better stealth. [SPEAKER_09]: But now you're dealing with schizophrenia. [SPEAKER_07]: Right.

[SPEAKER_07]: Yeah. [SPEAKER_07]: Like sometimes when you use the, you can even tie it directly into the use of the stealth boy, is that there's a certain percentage of sense. [SPEAKER_07]: Like from a programming standpoint, there's a certain percentage chance every time you turn on a stealth boy, [SPEAKER_09]: Yeah, and the reason that me and Jeremy were laughing earlier is because, but as Adams was saying this and cheermanator walked towards the back of his room, which to us looks like an ugly flag, but that's just the background he has his set to.

[SPEAKER_09]: So he just walked out of his room and disappeared here just through the wall like a ghost, so you're going into schizophrenia and it's like you're looking at something that's not there. [SPEAKER_09]: just straight up. [SPEAKER_07]: That's great. [SPEAKER_07]: That's great. [SPEAKER_07]: Yeah, I think this is a great idea.

[SPEAKER_07]: Adam's job. [SPEAKER_07]: Anything else you want to add before we move on? [SPEAKER_10]: No, I do like the idea that Kappa added that where you get buffs to maybe your strength and maybe even your endurance and maybe I think to add on even further and do some yes and maybe a nerf to your charisma.

[SPEAKER_07]: Right, like because you're constantly like you come across is like a little bit just like off to everybody Yeah, yeah, you become the chicken guy. [SPEAKER_07]: Yeah, it's often chat says maybe certain chems can call it Yeah, yeah, in fact you could even like if you take too many chems that could be another trigger You know like you have a variety of different things that that work it for or against you in regards to it [SPEAKER_07]: Yeah, this is a great idea.

[SPEAKER_07]: I think this is a wonderful one to kick things off. [SPEAKER_07]: Chairmanators walking around coming, these are ghosts again. [SPEAKER_07]: All right, who would like to go next? [SPEAKER_07]: Next on the list, Cadpats. [SPEAKER_07]: I saw Cadpats in and then we'll do Ash. [SPEAKER_07]: We'll do you after Cadpats.

[SPEAKER_07]: Cadpats, what do you think? [SPEAKER_02]: Both of these just popped into my head as soon as I saw the message, but the first one is the not-deer. [SPEAKER_02]: Okay, anyone knows what that is. [SPEAKER_07]: Explain that because I'm not sure I'm familiar. [SPEAKER_02]: It's encrypted from, I believe, the West Virginia area.

[SPEAKER_02]: I, I'm 90% sure, but I could be wrong. [SPEAKER_02]: Don't quote me, but I'm thinking, uh, because normally they're like, they look like deer, but they're off. [SPEAKER_02]: They look maybe immediately to have too many horns. [SPEAKER_07]: Or sometimes they're like standing on their hind legs, like a person.

[SPEAKER_07]: I think if, yeah, low greens nodding, okay, yeah, I've seen some of this. [SPEAKER_07]: Yes. [SPEAKER_02]: But what I was thinking was instead of it being like, oh, a normal, not deer, which itself would probably terrifying, it morphs into a John Carpenter's the thing style monster. [SPEAKER_07]: Oh, like a, like a, and it's not really skin change or like a more thing thing that can take on different forms of shapes.

[SPEAKER_02]: Yeah, but it would be a not dear, but when you get too close, well, from a distance it would look like a normal rad stack, but as you get closer, it would and it attacks you it would like burst into like a cloning bird monster kind of like the centers. [SPEAKER_02]: okay just like tentacles arms and limbs whether or not supposed to be and that weird angles stuff like that okay so it would that be like it's a tack mode like it's a defensive mode wind or you like it lures you in because oh it's just a deer and then like that's when it like comes at you uh yeah the passive mode would be a normal rad stack and then the attack mode [SPEAKER_02]: and like frickin' tentacles and shit.

[SPEAKER_07]: Yeah, it's our body clover. [SPEAKER_07]: Sure, yeah, all of that stuff. [SPEAKER_02]: Yeah, yeah. [SPEAKER_02]: And then my second idea was a mimic, but not the normal mimic you're used to. [SPEAKER_02]: If anyone knows the series Vita Karnas on YouTube, there is a creature, which I'm going to put in chat for anyone who would like a visual reference.

[SPEAKER_02]: uh, these things are downright terrifying. [SPEAKER_02]: Basically, it's this giant, like seven foot tall skeleton with uh, thin muscle wrapped around it. [SPEAKER_02]: Uh, if you know paleontology back in the early days, it would be like skin grafting almost or bone grafting where it would basically put flush [SPEAKER_02]: like a thin layer flush right over the bone.

[SPEAKER_02]: That's why old photos of dinosaurs look so weird. [SPEAKER_07]: Okay. [SPEAKER_07]: Oh, yeah. [SPEAKER_07]: That sounds pretty disturbing. [SPEAKER_07]: So what is it skeleton of a person or an animal? [SPEAKER_02]: It's human-esque, but it's wrong. [SPEAKER_07]: Okay, so it's like a very tall, big person made out of like the wrong bones, almost like you took bones from other animals and tried to make a person out of those bones.

[SPEAKER_02]: Yeah. [SPEAKER_02]: All right. [SPEAKER_02]: Yeah. [SPEAKER_02]: But the thing that I want to implement is kind of a subtle fish style camouflage. [SPEAKER_07]: Okay. [SPEAKER_02]: Because subtle fish and the walk to walk to a pie are able to change their skin texture [SPEAKER_02]: And I was thinking it would also be able to change its like dyes almost and be able to contort into small areas and be like a strike predator.

[SPEAKER_07]: Okay, man, you got a lot of stuff going on here. [SPEAKER_07]: Well, just the picture itself is very scary. [SPEAKER_07]: Like it's got the elongated limbs, arms and legs. [SPEAKER_07]: It's got like a like a dark kind of fleshy something over top of the bone-like body. [SPEAKER_07]: It's got like some weird face, describe the face.

[SPEAKER_07]: It's like, I don't know, there's no hair. [SPEAKER_07]: It's eyes and a big keeping part. [SPEAKER_02]: Drawing of a face a bad drawing of a face. [SPEAKER_02]: Yeah, yeah, the core ideals or the core aspects, but everything looks wrong. [SPEAKER_07]: Like somebody was making a mask and just put it on it or something is kind of the vibe like it's not really a face, but it's a face right pumpkin.

[SPEAKER_07]: Okay. [SPEAKER_09]: The uncanny valley feeling that's uncanny valley. [SPEAKER_07]: Right. [SPEAKER_07]: Like that's not a person like what is that. [SPEAKER_09]: Yeah, it's the feeling like that looks familiar, but something's wrong. [SPEAKER_07]: Right. [SPEAKER_07]: Yeah, what do you guys think?

[SPEAKER_07]: What do you guys think about this one? [SPEAKER_07]: Because if I saw that in the woods at night, I would go the other way immediately. [SPEAKER_07]: So yeah, you would have to hide in a corner. [SPEAKER_07]: It's right, yeah, it would have to be camouflaged. [SPEAKER_07]: If it was up against a tree in the color of tree bark, and then you don't know your next to it and so you're standing next to the tree.

[SPEAKER_02]: Yeah, or maybe it looks like a toolbox or something like that. [SPEAKER_02]: It's important and this looks normal, right? [SPEAKER_02]: And tell it's not. [SPEAKER_07]: Okay, yeah, there's a bunch of different SEPs. [SPEAKER_07]: I don't know them by number. [SPEAKER_09]: But um, so your first one, the not there, it was brought in the side chat said that it's, I won't say the name just because I'm superstitious and saying the real name tends to call upon it.

[SPEAKER_09]: I'll say the name. [SPEAKER_07]: So I'm not superstitious. [SPEAKER_07]: Go for it. [SPEAKER_07]: Go for it. [SPEAKER_07]: Where is the name? [SPEAKER_09]: It's in the side chat. [SPEAKER_09]: Adam's child said it. [SPEAKER_07]: Okay, can you just say it for me? [SPEAKER_07]: I'm kidding.

[SPEAKER_07]: Okay. [SPEAKER_09]: I'm kidding. [SPEAKER_09]: I'm kidding. [SPEAKER_09]: I'm kidding. [SPEAKER_09]: I'm kidding. [SPEAKER_09]: I'm kidding. [SPEAKER_09]: I'm kidding. [SPEAKER_09]: I'm kidding. [SPEAKER_09]: I'm kidding. [SPEAKER_09]: I'm kidding. [SPEAKER_09]: I'm kidding. [SPEAKER_09]: I'm kidding.

[SPEAKER_09]: I'm kidding. [SPEAKER_09]: I'm kidding. [SPEAKER_09]: I'm kidding. [SPEAKER_09]: I'm kidding. [SPEAKER_09]: I'm kidding. [SPEAKER_09]: I'm kidding. [SPEAKER_09]: I'm kidding. [SPEAKER_07]: I'm kidding. [SPEAKER_07]: I'm kidding. [SPEAKER_07]: I'm kidding. [SPEAKER_07]: I'm kidding. [SPEAKER_07]: I'm kidding.

[SPEAKER_07]: I'm kidding. [SPEAKER_07]: I'm kidding. [SPEAKER_07]: I'm kidding. [SPEAKER_08]: I know very little about not a dears, but Pumpkin might be able to correct me on this. [SPEAKER_08]: Don't they like just stand up on two legs when they finally like feel threatened? [SPEAKER_08]: Not dear.

[SPEAKER_09]: It depends. [SPEAKER_09]: Like it like it. [SPEAKER_09]: It's the same thing as the uncanny valley. [SPEAKER_09]: It looks like a normal deer, but things wrong. [SPEAKER_09]: It's uncanny valley. [SPEAKER_08]: That's kind of what it is. [SPEAKER_08]: But like I was like I'm a little bit, I know it's like.

[SPEAKER_08]: When it like, uh, when it goes to attack, it stands up on two legs, like a human and then it does and then bolts to you. [SPEAKER_08]: There's some other things to do it. [SPEAKER_08]: Yeah. [SPEAKER_08]: But I feel like that aspect like should definitely be in there because like, Oh, which is the rad stack.

[SPEAKER_08]: That thing is standing on two legs. [SPEAKER_08]: Because like that is like the big, like scare factor was like, oh, it just looks like a deer. [SPEAKER_08]: That's standing on two legs running towards me. [SPEAKER_07]: Yeah. [SPEAKER_07]: And both of these have similar qualities in the fact that like at a distance it seems either you don't see it or it seemed normal.

[SPEAKER_07]: And when you get close. [SPEAKER_07]: right and when you get close it's not normal something weird it's yeah nope get away um and i think that works really well in a follow game because you're walking around in the outside world and you get used to things right you're like oh those are the trees over there those are the rags dad running through the forest or whatever and then all of a sudden you're next to it and all of a sudden you turn and you hear a weird sound or something you're like oh dear god where did that come from and it's it's totally not what you thought about what [SPEAKER_07]: Right, where did that come from?

[SPEAKER_07]: What is going on? [SPEAKER_07]: Yes. [SPEAKER_02]: Yeah, average waste land experience. [SPEAKER_07]: Right. [SPEAKER_07]: Yeah. [SPEAKER_07]: No, that plays into it really well. [SPEAKER_07]: Who else has thoughts about this? [SPEAKER_07]: Anybody? [SPEAKER_07]: No, whether thoughts on this one.

[SPEAKER_07]: I think it's a solid solid idea for sure. [SPEAKER_07]: I'm not sure that there's a whole lot of other things we need to add other than deer god that would be terrifying. [SPEAKER_07]: So, so good suggestion. [SPEAKER_07]: All right. [SPEAKER_07]: Ash, you are up next. [SPEAKER_07]: Ash, what is your idea?

[SPEAKER_01]: I think the wasteland needs more serial killers. [SPEAKER_07]: OK, that's probably a sentence nobody said before. [SPEAKER_01]: There's only three that I remember, which is the pint-sized slasher Pinkerton, and I think there was one in Diamond City as well. [SPEAKER_07]: but they're need to be more.

[SPEAKER_01]: But I feel like there should be more. [SPEAKER_07]: Right. [SPEAKER_07]: Right. [SPEAKER_07]: Okay. [SPEAKER_06]: Can I can I can I input? [SPEAKER_06]: Yeah, go for it. [SPEAKER_06]: So hi, my name is Jeremy. [SPEAKER_06]: I run Tism moments. [SPEAKER_06]: We have a video recorded that's going up tomorrow about serial killer.

[SPEAKER_06]: Seth Promo, Pat on the back. [SPEAKER_07]: So you can stack your money now. [SPEAKER_07]: Thank you for most of your thing. [SPEAKER_06]: So there's the Nuke Killer, the Fen Street, the Fen Street sewer guy, which was in Diamond City, and the pint size slasher and Pinkerton. [SPEAKER_06]: There are four that we know of.

[SPEAKER_06]: So the Nuke Killer is a dairy brand. [SPEAKER_06]: Oh, I'm sorry. [SPEAKER_01]: Hey, man, right. [SPEAKER_01]: Okay, I don't know why I was thinking Pinkerton. [SPEAKER_01]: Is that the, yeah, thank you. [SPEAKER_07]: That's the Wieser album. [SPEAKER_07]: Yeah, anyway, but yeah, think of a killer.

[SPEAKER_06]: Is the one that you did not mention and that's because it's like nobody knows about it because it's in like two terminals. [SPEAKER_06]: But yeah, I agree with you. [SPEAKER_06]: We need more. [SPEAKER_07]: More, more serial killers. [SPEAKER_07]: What would you do at you to make them stand out or be even more terrifying?

[SPEAKER_01]: Because I don't know, because there's so many different things you could do with a serial killer. [SPEAKER_01]: I've been watching a lot of criminal minds lately. [SPEAKER_01]: That's where this came from. [SPEAKER_01]: OK, all right. [SPEAKER_01]: But there's so many different things that you could do with a serial killer.

[SPEAKER_01]: Because there's so many different ways to get rid of somebody. [SPEAKER_07]: You know, OK, so here's an idea that pops in my head. [SPEAKER_07]: Let me know what you think about this. [SPEAKER_07]: Companions, you have companions in follow-up games. [SPEAKER_07]: What if one of the companions is the serial killer?

[SPEAKER_07]: Yes. [SPEAKER_07]: Yes. [SPEAKER_07]: But you don't know until you've played the game for dozens and dozens of hours. [SPEAKER_07]: And you've gotten to some end game thing or some really long quest line or maybe it's only subtly hinted in like the end results of the game and then you go.

[SPEAKER_07]: Oh, they were the serial killer the whole time, you know, and then like, then you realize it, but it's too late, you know, it's that sort of thing. [SPEAKER_07]: And during the game, they're your companions. [SPEAKER_07]: So maybe you brought them around in the world and they were very helpful and they were very nice because so many serial killers are very good and making people believe that they're very nice, normal human beings, right?

[SPEAKER_07]: And so for the entire time, you've been giving them weapons in armor because they're helping you out in the wasteland. [SPEAKER_07]: And then all of a sudden, there's like, [SPEAKER_07]: Wait a minute, the most recent people who were killed were killed by laser weapons, didn't I just give my companion a laser weapon?

[SPEAKER_07]: Huh, that's a weird coincidence. [SPEAKER_07]: You know, like, that kind of stuff, what do you think, Ash? [SPEAKER_07]: Do you think that would work? [SPEAKER_01]: Oh, I love that idea, 100 per thousand percent. [SPEAKER_01]: I think Phil had his hand up to me. [SPEAKER_07]: Yeah, Phil, yeah, I'm sorry.

[SPEAKER_07]: There's so many people in screen tonight, Phil, and then Adam's style. [SPEAKER_07]: Phil, what do you think? [SPEAKER_07]: Every time you go to sleep, he kills someone. [SPEAKER_07]: Yes, yes. [SPEAKER_07]: Yes, and if you have survival mechanics and you have to sleep, then you keep finding more and more notes about that.

[SPEAKER_07]: Yes, Adam Style, what did you think? [SPEAKER_07]: And then CADPAT. [SPEAKER_10]: I love the follower idea and if you wanted it to be really random and funny, uh, just be like, I've noticed that all the victims of the smutters have been missing a finger. [SPEAKER_10]: By the way, you have a weird, uh, a finger necklace I see you wearing, uh, what's that from this.

[SPEAKER_10]: I just found it. [SPEAKER_10]: I picked it up. [SPEAKER_07]: right or it's not even on them it's just in their inventory and you have to you have to do the thing where you interact and you look at their inventory and it happened to notice it and it probably is called that more subtly it's not called like finger necklace or something it's just listed as trophy necklace you know something like that until you go wait a minute what is that and then you take it out and put it on on your character and you notice that like there's a bunch of fingers hanging off the neck like necklace and you're like [SPEAKER_07]: Yeah.

[SPEAKER_07]: Oh, I love it. [SPEAKER_07]: Great idea. [SPEAKER_07]: It's Cadpat. [SPEAKER_07]: What do you think? [SPEAKER_02]: I want to take it a step further than companion. [SPEAKER_02]: What if your own character is a serial killer? [SPEAKER_02]: And you don't know. [SPEAKER_07]: Yeah. [SPEAKER_07]: So, but what if it's part of this hypothesis that you're going through?

[SPEAKER_07]: Like we talked about earlier. [SPEAKER_02]: I was thinking more something along lines of DID, uh, dissociative identity disorder. [SPEAKER_02]: Uh, the new night has more basically split personalities. [SPEAKER_02]: Right. [SPEAKER_07]: Right. [SPEAKER_07]: And the different personalities don't know what the other personality did when they were in control of the body.

[SPEAKER_07]: Yeah. [SPEAKER_02]: Yeah, and maybe a whole questline could be attached where you have to figure out how to hear the DID, which I know DID, I don't think has a cure, but [SPEAKER_02]: either way some sort of fantasy stuff. [SPEAKER_07]: It's it's it's sci-fi fiction kind of stuff. [SPEAKER_07]: You can make up something, right?

[SPEAKER_07]: There's some sort or maybe it's something maybe it's it's part of like the goalification process or something where like the feralness of the goalification starts taking over but it's not fully in control and and that you know that's kind of connected and then if you can find a cure for that or something like that you could find a reason to work it in narratively somehow.

[SPEAKER_07]: Yeah. [SPEAKER_07]: Actually any other thoughts on this? [SPEAKER_07]: This is a really fun idea. [SPEAKER_07]: I think that there's all sorts of creative ways that the developers could take this and and make it terrifying and fun and terrifying sort of way. [SPEAKER_01]: I do like the idea of that trophy necklace because a lot of a lot of serial killers do take trophies from their kills.

[SPEAKER_01]: Yeah, no, I love everybody's ideas that was I just what what watching a lot of criminal minds lately and I literally thought of this that the last minute and I'm glad that it. [SPEAKER_07]: Well, it's it's working out. [SPEAKER_07]: You're coming up with some great ideas. [SPEAKER_07]: You get some good inspiration.

[SPEAKER_07]: As long as it's not inspiring you to go further with any of that just ideas for, you know, fiction. [SPEAKER_07]: That's great. [SPEAKER_07]: Yes, fiction. [SPEAKER_07]: Very cool. [SPEAKER_07]: Okay. [SPEAKER_07]: Who would like to go next? [SPEAKER_07]: I see Void's hand void. [SPEAKER_06]: Boyd, what do you think in the internal revenue service?

[SPEAKER_07]: The IRS is terrifying, you're right. [SPEAKER_07]: Yes, wait, is this like a branch of the enclave that's actually going to start taxing the wasteland? [SPEAKER_07]: Yes. [SPEAKER_07]: Okay, that's it. [SPEAKER_07]: Just get your whole thing. [SPEAKER_06]: Yeah. [SPEAKER_06]: Well, no, you just, yes, and it.

[SPEAKER_06]: I just said the IRS. [SPEAKER_06]: You just carried on. [SPEAKER_07]: So I know if maybe you'd already considered that part. [SPEAKER_06]: So I had three letters that I came here with. [SPEAKER_06]: I am leaving with a story. [SPEAKER_06]: So so yeah, they're now part of the Enclave. [SPEAKER_06]: And yeah.

[SPEAKER_07]: Okay, so I would imagine that you would settle down in some sort of settlement or something like let's say this is fall out five right Okay, set up your settlement. [SPEAKER_07]: You get a sentiment kind of like fall out for right you set it up. [SPEAKER_07]: You start having people live there You set up a mailbox and one of the first letters you get [SPEAKER_06]: Is it letter from the IRS that says that your taxes are due and you're like, we what even better even better You you're doing something like in the house that you've built or whatever and all of a sudden just These guys up we've come to take our taxes [SPEAKER_07]: Hey, uh, you're, this is an audit.

[SPEAKER_06]: Yeah. [SPEAKER_07]: Yeah. [SPEAKER_06]: Your business here. [SPEAKER_06]: You don't have any of the legal licenses or anything. [SPEAKER_07]: Right. [SPEAKER_07]: Hey, man. [SPEAKER_07]: I just, I'm just making buy in the wasteland. [SPEAKER_07]: And they're like, yes, no excuse. [SPEAKER_07]: Uh, Germany, what do you think?

[SPEAKER_03]: Oh, it was first. [SPEAKER_05]: Oh, Phil, go, Phil. [SPEAKER_05]: Wouldn't it make more sense? [SPEAKER_05]: It's a part of the NC, huh? [SPEAKER_05]: That could make sense too. [SPEAKER_07]: Yeah, it's more sinister if it's the enclave and you didn't even know that you were going to be tasked, but of course, yeah, but if you're living in in say our territory, yeah, that totally makes sense.

[SPEAKER_05]: Yeah, I mean, because it's always the scene in the Vegas with the NCR and so Texas. [SPEAKER_07]: That's true. [SPEAKER_07]: That's true. [SPEAKER_07]: Yeah, you could play it off in that direction as well. [SPEAKER_03]: I feel nice when I'm talking about it. [SPEAKER_07]: It's a way of explaining this for anybody else.

[SPEAKER_07]: I'll sleep too. [SPEAKER_03]: In Germany these days it's pretty much at a point where you need to get a permit to get a permit to get an application to get a permit for something else. [SPEAKER_07]: Oh, I see. [SPEAKER_07]: I see. [SPEAKER_07]: The bureaucratic and again, it's like, yeah, yeah, layers of stuff.

[SPEAKER_07]: Yes. [SPEAKER_07]: And the worst part is we don't do online. [SPEAKER_07]: Then you have to go in person to the place that kind of feels like in 76 when you go to the DMV right and you got to wait in line and then you got to [SPEAKER_02]: Honestly, I'm just thinking, uh, I can't remember the name of the, uh, I can't remember the name of the movie, but basically, uh, Wall Street guy secretly is serial killer.

[SPEAKER_02]: I like that idea. [SPEAKER_02]: Okay. [SPEAKER_02]: For the American Psycho. [SPEAKER_07]: American Psycho. [SPEAKER_07]: The American Psycho. [SPEAKER_07]: Yes. [SPEAKER_07]: Yes. [SPEAKER_07]: Yes. [SPEAKER_07]: Yeah. [SPEAKER_02]: So basically, two starts off all nice and friendly. [SPEAKER_02]: Like, hi, I'm your tactics assessor.

[SPEAKER_02]: Do you have a minute to talk? [SPEAKER_02]: And tell you get in or until he gets in. [SPEAKER_02]: and you find out he's just claiming to be a tax officer. [SPEAKER_02]: Somehow he got official on-clay paperwork and he's about to murder your your rear. [SPEAKER_07]: So you could tie all of these things together because he could be the serial killer who's also hallucination who added distance looks like a not-deer.

[SPEAKER_07]: Just making all one thing. [SPEAKER_07]: There you go. [SPEAKER_07]: There you go. [SPEAKER_07]: All right. [SPEAKER_07]: Have I missed anybody else who wants to chime in? [SPEAKER_07]: There are so many of us on the screen. [SPEAKER_07]: Sometimes I don't I don't catch people's hands. [SPEAKER_07]: No hands up.

[SPEAKER_07]: Okay cool cool cool. [SPEAKER_07]: Void is there anything else you want to add to this? [SPEAKER_07]: Because the IRS is terrifying. [SPEAKER_07]: That's as a business owner myself running a podcast network every year. [SPEAKER_07]: I'm like, I hope they don't. [SPEAKER_07]: Why would they choose me?

[SPEAKER_07]: But I hope they don't choose me to auto me. [SPEAKER_07]: I don't even do anything interesting. [SPEAKER_06]: Thank you. [SPEAKER_06]: I mean, originally, though, I only had one word, and it was going to be taxes, but the NCR takes taxes as well as 76 of system, so the IRS just make a whole government, well, it's not even a government entity.

[SPEAKER_07]: It's a private entity, but yeah, you could, it would be weird to have a system like that, and then you have to interact with it, you know? [SPEAKER_07]: Yeah, that's true. [SPEAKER_07]: That's true. [SPEAKER_07]: All right. [SPEAKER_07]: Who would like to go next? [SPEAKER_07]: Move in on.

[SPEAKER_07]: I see pumpkin sand. [SPEAKER_07]: Pumpkin and then I see Euras hand. [SPEAKER_07]: So let's do pumpkin to then Eura pumpkin. [SPEAKER_09]: No, it took me a bit to figure this out, but I'm thinking like dimensional horror. [SPEAKER_09]: So like the character goes it does something to that connects to the done which and it ends up [SPEAKER_09]: in dealing with the done which cult and or a full-toth himself themselves and that takes them through this alternate dimension.

[SPEAKER_07]: Yeah, so the way that this could look could look like apocrypha for Yeah, yeah, so that's what that's what I was going to say is that there are things like that in elder scrolls where you're dealing with a daydrick prince or something like that and all of a sudden you are in a realm of oblivion and everything looks different Hey, they want people the lot of fans want to somehow connect the series true [SPEAKER_07]: do it that way.

[SPEAKER_07]: You go all of a sudden Hermes Morris shows up and is like welcome to my room or however he taught me. [SPEAKER_09]: That's why I was laughing when Main Lucky brought up her Hermes Morris in the side chat. [SPEAKER_07]: You would tie this to the Dunwich Horrors thing. [SPEAKER_07]: Would it reveal more about what's actually going on with that or would it be more confusing?

[SPEAKER_09]: It would probably give more more answers, but then it would get, it's like the 2001 space ought to see movie. [SPEAKER_09]: You get answers every time you watch it, but every time you watch it, you also get more questions. [SPEAKER_07]: Right. [SPEAKER_07]: Right. [SPEAKER_07]: Yeah. [SPEAKER_07]: So it leaves you with questions.

[SPEAKER_07]: We could also tie into the psychosis thing. [SPEAKER_07]: Then we talked about earlier. [SPEAKER_07]: Yeah. [SPEAKER_07]: Yeah. [SPEAKER_07]: I like it. [SPEAKER_07]: Who has, who has any thoughts on this one? [SPEAKER_07]: Cat Pat has your his hand up. [SPEAKER_07]: Hi. [SPEAKER_07]: What do you, what do you think [SPEAKER_02]: Uh, my first idea is it could be like a back room's type thing where you just step in the wrong place at the wrong time and for And then I'm also thinking that it could swap from a normal RPG type game to a setting where you have limited ammo limited resources like President Evil.

[SPEAKER_02]: and you're being chased by something that is much more powerful. [SPEAKER_07]: Right. [SPEAKER_07]: Right. [SPEAKER_07]: Like something that you really can't fake, you can't really fight it. [SPEAKER_07]: And so you just have to find your way out and it becomes a distraction or a distraction or a distraction or a dungeon where you just have to find your own way back out and into the wasteland.

[SPEAKER_07]: And hopefully that thing didn't follow you out of the portal or whatever it is that you were in. [SPEAKER_07]: Yeah. [SPEAKER_02]: And the best part is it's just randomly you drop. [SPEAKER_02]: You could be talking to a [SPEAKER_02]: It's like the normal. [SPEAKER_02]: Oh, I just glitch through the map.

[SPEAKER_07]: It looks like a game glitch. [SPEAKER_07]: Yeah. [SPEAKER_07]: Yeah. [SPEAKER_02]: And then suddenly, screen goes black and you wake up on the ground like Skyrim style. [SPEAKER_07]: Right. [SPEAKER_07]: Yeah. [SPEAKER_02]: Oh, well, not Skyrim style, but like. [SPEAKER_02]: you get what I mean, just lying on the ground, you get up and like some things on the other side of a door that's about to break.

[SPEAKER_07]: Yeah, during the first year of Fallout 76 I was playing, I was streaming online. [SPEAKER_07]: I think there might even be clips of like of the somewhere where I glitched through the ground and ended up in a corner of the map where the geometry didn't make sense, but I wasn't dead, but I couldn't go, like I was boxed in and couldn't go very far.

[SPEAKER_07]: I totally got glitched into like a liminal space in Fallout 76 for a little while. [SPEAKER_07]: And it's never happened since, so I think they patched that out, but I don't know what I did to do it, but that was the thing. [SPEAKER_07]: But the liminal spaces thing could totally work into this.

[SPEAKER_07]: And this is one of those ideas that I had thinking through what you guys might suggest tonight of like, backgrounds, liminal spaces sort of thing. [SPEAKER_07]: And Pumpkin, you're talking like, done which horrors, you're talking about like going down underground, or in a building, you could get to a level in the building where all of a sudden everything looks clean and normal, [SPEAKER_09]: There was the other thing is like the other way I think I was thinking like he, you could end up in that alternate space would be you're like One thing that we've known about is the artifacts that come with the downward stuff is that your character goes and like he sees this thing and he goes to like take a look at and he does the touch and then it just

[SPEAKER_09]: You're now moved. [SPEAKER_07]: Yeah. [SPEAKER_07]: Yeah. [SPEAKER_07]: The world is now different. [SPEAKER_07]: Good luck. [SPEAKER_07]: Yeah. [SPEAKER_07]: Yeah. [SPEAKER_07]: Yeah. [SPEAKER_07]: All right. [SPEAKER_07]: Any other thoughts on pumpkin's idea? [SPEAKER_07]: Anybody else want to chime in?

[SPEAKER_07]: I see move move, but I don't see any hands. [SPEAKER_07]: I saw sometimes it's like people are like, oh, no, you're just scratching your head. [SPEAKER_07]: Okay. [SPEAKER_07]: Cool. [SPEAKER_07]: Cool, good idea if I'm gonna let's jump over to era era. [SPEAKER_07]: I know you've been thinking about this one.

[SPEAKER_07]: I've been watching the chat on the discord. [SPEAKER_07]: You said you came up with a fun idea that you thought maybe we wouldn't have guessed, but from somewhere else or something, what are you thinking? [SPEAKER_00]: Yeah, so good morning as it is my time now for 45. [SPEAKER_00]: It's early morning because I live in Finland.

[SPEAKER_00]: I'm finished. [SPEAKER_00]: some finish for you. [SPEAKER_00]: So I went thinking of something spooky and what would come from my corner of the world, thinking of finish, Scandinavian book or so, then I went to read about this shape-shifting water spirit called Natty in Finish. [SPEAKER_00]: And Scandinavian, sorry for if pronouncing it wrong, [SPEAKER_00]: Uh, might be in some some games.

[SPEAKER_00]: I'm not sure, but I made a summary of that I'm just going to read through. [SPEAKER_00]: So it is a shapeshifting water spirit. [SPEAKER_00]: It's a lonely tragic and inherently a malicious creature that lives in American waters like lakes, ponds, old wells were underdogs. [SPEAKER_00]: It thrives on taking human life force and has annual coat of souls.

[SPEAKER_00]: It must claim. [SPEAKER_00]: It's Scandinavian folklore. [SPEAKER_00]: It desperately wants a human bride or companion and appears as handsome human playing beautiful music to lower young women to the deep water so they can live with it and it's underwater kingdom that a force for the human victim this always results in drowning.

[SPEAKER_07]: Oh man, oh, and so it looks like a handsome guy who's luring women to their deaths because they're like, oh, that's that looks like good husband material. [SPEAKER_00]: Oh, no, yeah, because it that's it's sort of like a like a demon in the Scandinavian folklore and the finished version is that it's hunts for children appearing as a beautiful person again or a white force to Lord children close to the water before dragging them down.

[SPEAKER_00]: And then of the what it looks like when not praying for victims, it might look like just a wooden log old tree stump or moss covered rock near or in the water and in its true form, it has pale moat moss covered or slimy skin that looks like the corpse that's been underwater for too long.

[SPEAKER_00]: This made me think of the shining and the woman in the bathtub. [SPEAKER_07]: Oh yeah, okay. [SPEAKER_00]: And that was really crazy and so we wanted to have a huge. [SPEAKER_07]: Yeah, and it's kind of similar in some ways to what Cadpat brought up this idea of it looking like a horse or like a deer or something like that.

[SPEAKER_07]: And then the other idea with the bones and like the weird looking skeletal thing, like the or hiding and looking kind of like nature things and being able to hide in nature and look like something it's not, you know, or whatever. [SPEAKER_07]: Yeah, some similarities there, but yeah, oh, this is cool.

[SPEAKER_00]: Yeah, and then more about the looks, it has a massive mouth with sharp raises or like teeth and yellow or green glowing eyes. [SPEAKER_00]: So it can camouflage, you would not know, even know that it's there, but it has weaknesses and those are cold iron and steel. [SPEAKER_00]: So to just like escape from it, you have to have either something that made of steel and acts or so or yeah, and he's going to just drop in the water that then it kind of spooks it and leaves.

[SPEAKER_00]: but the only way to actually kill it is a silver blade. [SPEAKER_07]: Okay. [SPEAKER_07]: Interesting. [SPEAKER_07]: This would totally fit in the cryptids of 76 as well. [SPEAKER_07]: Yeah. [SPEAKER_00]: Yeah. [SPEAKER_00]: So then thinking of putting it in the game and I guess I was more thinking of a completely new game like Fallout 5 or some other to explore new areas and [SPEAKER_00]: You could be like, go and be over at some lake or rivers, whatever these locations that it might live in, pass it many times.

[SPEAKER_00]: And it being there, you wouldn't even know and then some quest somewhere pops up with either letters or like computer logs. [SPEAKER_07]: We mean children in the area have gone missing, what is what is going on. [SPEAKER_07]: Yes. [SPEAKER_00]: And then you have to read about it's background and no more about it and like what even made this kind of creature.

[SPEAKER_00]: exist in the first place that I don't know where like this. [SPEAKER_00]: Yeah, it's cool. [SPEAKER_07]: Yeah, it's in fall. [SPEAKER_07]: I was usually tied to radiation or chems or something like that. [SPEAKER_07]: Aliens, who knows, you know, but they would find a reason to kind of lump it into the fallout eyedness of the games.

[SPEAKER_07]: But yeah, no, that sounds great. [SPEAKER_07]: That sounds great. [SPEAKER_07]: I saw Micah, you had your hand up. [SPEAKER_07]: Did you want a chime in on this one? [SPEAKER_07]: What do you think about this? [SPEAKER_04]: Yeah, I had a, like, my idea was a little bit of that of, say, like, shapeshifting and I feel like that would be absolutely terrifying because say you're just walking around and like you meet this one NPC that you saw like hours ago, but they're in a completely separate place like it could be what she was talking about.

[SPEAKER_07]: Yeah, that's that's true. [SPEAKER_07]: If you have a shapeshifter, it could look like other people that you've come across before, and you didn't realize that they were a monster. [SPEAKER_07]: Yeah, absolutely. [SPEAKER_07]: Adam shot has some thoughts too. [SPEAKER_07]: Yeah. [SPEAKER_07]: When would you think of it?

[SPEAKER_10]: I had a little bit of a question. [SPEAKER_10]: So the first thing it made me think of immediately were Syrians. [SPEAKER_10]: Yeah. [SPEAKER_00]: Yeah, you were. [SPEAKER_00]: Yeah, you were. [SPEAKER_00]: Yeah. [SPEAKER_10]: We're often with sirens if you are able to somehow plug your ears, you won't be affected by their hypnotizing song.

[SPEAKER_10]: Do you think that these creatures would also have something that you could potentially be immune to their tricks if you were to say cover your ears or cover your eyes or something or is there just no escaping their clever shapeshifting? [SPEAKER_07]: Unless you drop a weapon in the water and scare them away, yes.

[SPEAKER_00]: Yeah, because I then I was thinking that, of course, if you just ran into this in game, you would not know anything like, oh my god, what is this horrible creature just coming out of the water? [SPEAKER_00]: And I can't kill it. [SPEAKER_00]: You can shoot it however much you want. [SPEAKER_00]: It can't kill it.

[SPEAKER_00]: You might keep it away. [SPEAKER_00]: But then you would have to be tied to a quest to learn more about it and maybe to find that weapon to actually kill it. [SPEAKER_00]: But like that. [SPEAKER_00]: Yeah. [SPEAKER_00]: In the way that if the plays music that you could have something to.

[SPEAKER_00]: if you knew about like to find, I don't know, you're most in the game. [SPEAKER_07]: Yeah, like a certain type of helmet or something that covers your ears, I think that gear could play into it as well, because that's always a fun mechanic in an RPG, right? [SPEAKER_07]: But in fallout, sometimes you find old weapons from like previous eras and things.

[SPEAKER_07]: They're generally pretty rare. [SPEAKER_07]: But what if there's like a crazy old man somewhere who keeps talking about the demon of the water that's stealing women and children? [SPEAKER_07]: I don't know world war civil war sword or something which you can come across some of that kind of stuff in 76 and he has one that he's plated with silver in order to but he can't get out there to fight it because he's disabled or something right.

[SPEAKER_07]: Yeah, he's too old and so and so he gives you the sword and says go kill the demon of the water and you've got like. [SPEAKER_00]: kill it and like Adam Sheldon said that like similar to sirens and which which is funny because sirens was one of my topics in an earlier episode this year so it is really close.

[SPEAKER_00]: to that, Laura, that is comes from Greek mythology. [SPEAKER_00]: This is, this is Nordic. [SPEAKER_00]: Very similar, though. [SPEAKER_07]: Right. [SPEAKER_07]: Yeah. [SPEAKER_07]: When you study a lot of this stuff, there's definitely a lot of crossover. [SPEAKER_07]: You can tell that the cultures have been to make stover time and the ideas have evolved and changed and all of that.

[SPEAKER_07]: Cat Pat has a thought on this one too. [SPEAKER_07]: What do you think Cat Pat? [SPEAKER_02]: Honestly, what I would find absolutely hilarious is this question, like a future game. [SPEAKER_02]: but a wild wasteland variation where instead of giving you a sword, he gives you like a butter knife or something like that.

[SPEAKER_07]: Right. [SPEAKER_07]: Yeah. [SPEAKER_07]: That'd be great. [SPEAKER_07]: That'd be great. [SPEAKER_07]: And then you would have people on YouTube saying, can you beat Fallout 5 with a butter knife? [SPEAKER_07]: Yes, absolutely. [SPEAKER_07]: This is a great. [SPEAKER_07]: This is a really fun idea here.

[SPEAKER_07]: Thank you for bringing this one. [SPEAKER_07]: I want to kind of piggyback on over to Micah now because Micah, you were saying that you were thinking skin changers and things like that or or shape shifters. [SPEAKER_07]: I'm sorry, shape shifters. [SPEAKER_07]: What other ideas do you have for that?

[SPEAKER_07]: Like where does that go in your version of how this works and fall out? [SPEAKER_04]: uh one of the same on the discord what I had was it's kind of a playoff you know the skinwalker as y'all were talking about earlier, but as it would kind of follow you around because skinwalkers in folklore will sit like keep a distance on here and you've got that like that slender man sort of thing going down where you see them in the woods and you're like what is that and they turn around and they're gone and then you see them again somewhere else [SPEAKER_04]: Yeah, and what I was kind of like building off of that was that the more more you interact with like NPCs or say you somehow implement it into an online game, it will slowly pick up the

[SPEAKER_04]: decisions and like mimic the way the NPCs acted and say the other players are my work. [SPEAKER_04]: And eventually it'll get more and more aggressive and eventually attack you if, you know, do something with it. [SPEAKER_07]: right, right, yeah, if you don't figure out what's going on with it.

[SPEAKER_07]: Or yeah, I could imagine something like that coming at you and then as soon as you shoot it, it, it like disappears. [SPEAKER_04]: Yeah. [SPEAKER_07]: And then like the next time you're out in the woods again, you know, it's in the distance watching you, if you're careful of to notice it and every so often it gets close and it like comes at you and then you defend yourself in it, it's gone again, you know, like that kind of thing.

[SPEAKER_07]: Yeah, yeah, that would be creepy because you'd be constantly looking over your shoulder. [SPEAKER_07]: You come across that one time and you're like, wait a minute. [SPEAKER_07]: And then maybe there's like sounds that are associated with it. [SPEAKER_07]: Like there's a certain like sound effect that like starts to queue in really subtly like, hey, something's watching you.

[SPEAKER_07]: Something's over there. [SPEAKER_07]: Yeah, I can totally see that happening. [SPEAKER_07]: Who would like to chime in on this one? [SPEAKER_07]: This one seems like a fun spooky idea. [SPEAKER_07]: Catpad has some more ideas on this one. [SPEAKER_07]: What do you think, Catpad? [SPEAKER_02]: Honestly, the first thing I popped into my mind with it was you have to keep and you have to keep direct I lock with it or I contact with it or else it will attack I like I'm towards you it gets closer.

[SPEAKER_07]: Yeah. [SPEAKER_02]: Yeah, like I can't remember the name of the angels. [SPEAKER_07]: Yeah, they were something similar in the old Buffy, the vampire TV show had a similar monster that did something like that too. [SPEAKER_07]: Yeah, yeah, that's fun. [SPEAKER_07]: I guess you would have to have a way to eventually defend yourself or deal with it, right?

[SPEAKER_09]: Pumpkin, what do you think this did remind me of another cryptid, but the cryptid doesn't involve shape shifting and it's called the high behind. [SPEAKER_09]: Which keeps its distance and it usually keeps itself behind like a tree in the distance, but it follows you around. [SPEAKER_09]: So that's what it reminded me of when he said it keeps its distance.

[SPEAKER_07]: Yeah, do you know the the the wild wasteland version of this would be like the peekaboo or something where like it's creepy and if you actually know it is it and go up to it it goes if it like leans all the way around the tree or whatever goes peekaboo and then like runs away but it's not dangerous it's just weird.

[SPEAKER_07]: Anyway, I think that's funny, but All right, Mike, any other thoughts on this or anybody else want to chime in. [SPEAKER_07]: Sorry. [SPEAKER_07]: I'll give people some more chance All right, no more of no more thoughts on this one. [SPEAKER_07]: Mike. [SPEAKER_07]: Anything else to wrap this one up?

[SPEAKER_07]: No, not really. [SPEAKER_07]: Yeah, cool idea. [SPEAKER_07]: I think that would be creepy. [SPEAKER_07]: I like I like the idea that feeling of being watched When you're somewhere, especially when you're alone You know, definitely having to Remember who you talked to and what they did [SPEAKER_07]: Yeah, yeah, if it ties into like a mystery that has some other something else going on with it.

[SPEAKER_07]: Yeah, for sure. [SPEAKER_07]: All right, we only have a few people who haven't chimed in yet. [SPEAKER_07]: I think what germinator Phil, you guys haven't gone yet, right? [SPEAKER_07]: We'd like to go. [SPEAKER_07]: Yes, we'd like to go next. [SPEAKER_05]: Phil, you ready? [SPEAKER_05]: Yes, and I would do something I call the as a concept to impose the world.

[SPEAKER_05]: So you discover a world where everyone seems perfectly normal, polite, very welcoming, but then there's maybe they're not even like humans, there's some mutations or something like this. [SPEAKER_05]: And then this would be triggered by something random like your people radio or something like this.

[SPEAKER_05]: So you would put on your people radio and everybody would like you surmined or something like this. [SPEAKER_05]: maybe like rules or something? [SPEAKER_07]: Okay, so they all seem too normal, too nice, too friendly, especially for a community out in the wasteland somewhere, they're a little bit too welcoming to strangers and they're just kind of odd, and then there's some sort of trigger that sets them off.

[SPEAKER_07]: that that's cool because people run around with their radio on so like yeah if you walk into the settlement with the radio all of a sudden they like hold their ears and they're like ah and they start freaking out at you but as long as the radio's not on they're totally fine yes this was what yeah yeah I imagine there's probably a few different ways you could do this because there could be different triggers like it doesn't have to be radio right yeah yes absolutely yeah um [SPEAKER_07]: Okay, who else wants to chime in on this?

[SPEAKER_07]: This is a simple idea, but it's definitely creepy. [SPEAKER_07]: And I can imagine it playing out in a few different ways. [SPEAKER_07]: Pumpkin? [SPEAKER_09]: It feels like it's like you're... [SPEAKER_09]: If you trigger it, it go like they're a hive mind and you trigger something. [SPEAKER_09]: They all have the same thought and it just nope.

[SPEAKER_09]: We're you're dead now. [SPEAKER_07]: They all stop doing whatever they're doing. [SPEAKER_07]: Like they're all walking around doing things in their little community. [SPEAKER_07]: They all stop. [SPEAKER_07]: I've seen the intense altering. [SPEAKER_07]: Yeah. [SPEAKER_07]: They don't look at you.

[SPEAKER_09]: The aspect in places and I can't think. [SPEAKER_09]: Like I know what this like I've seen this should have moved me somewhere. [SPEAKER_09]: And I am a blanking. [SPEAKER_09]: I know I know the exact content. [SPEAKER_09]: Was that Zend was one, but that's not the one I'm thinking of. [SPEAKER_09]: there was another one where it's like the trigger happens and then everyone in the room stops and they're all their heads just start turning towards directly at you.

[SPEAKER_07]: There's the TV show with the the woman from a better call Saul where the like it's like an alien thing takes over the minds of everybody and plan except for like a dozen people. [SPEAKER_07]: Pluribus. [SPEAKER_07]: Have you guys seen Pluribus? [SPEAKER_07]: This is kind of similar to that because everyone is a hive mind.

[SPEAKER_07]: They all like individuals will talk, but they're all talking for the entire hive mind. [SPEAKER_07]: The individuals are all plugged into the same hive mind. [SPEAKER_07]: And the reason she starts noticing it is that everybody passes out or starts spasming all the same time, but then when they stop doing that, they all get up and in units and start cooperating together and are no longer acting like individuals and it's super weird.

[SPEAKER_07]: Yeah. [SPEAKER_09]: and we've seen something like this in the show. [SPEAKER_09]: I just realized it in the fallout show. [SPEAKER_07]: Oh, yeah, the vault, the vault, the vault, the chips. [SPEAKER_07]: Oh, the chips. [SPEAKER_07]: Yeah, yeah, man. [SPEAKER_07]: You think of chips? [SPEAKER_07]: Yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah

[SPEAKER_07]: And the radio waves could block the messaging, and that's what freaks them all out. [SPEAKER_07]: Is it like it interferes with their connection with each other? [SPEAKER_07]: What do you think about that, Phil? [SPEAKER_05]: Yes, that's a great idea. [SPEAKER_05]: I saw something like this that's maybe it was a vault experiment, and once that runs the experiment have died a long time ago, [SPEAKER_05]: And it's just kind of stuck into loop.

[SPEAKER_07]: Yeah, yeah, yeah, they're all just like it's like the the code that runs the chips all like for some reason just defaulted to like a default mode and all it could do is communicate with any other nearby chips and then so all those people just work is like one little hive mind. [SPEAKER_07]: Yeah, creepy stuff.

[SPEAKER_07]: I like this. [SPEAKER_07]: Any other thoughts on this one? [SPEAKER_07]: Anybody else want to chime in. [SPEAKER_07]: No other thoughts on this one. [SPEAKER_07]: Okay, wonderful idea, Phil. [SPEAKER_07]: I mean, so many of you guys said this cap out. [SPEAKER_07]: Oh, he's behind my camera over there.

[SPEAKER_07]: Everything moved on the screen. [SPEAKER_07]: I can't see you anymore. [SPEAKER_07]: Cap has an idea. [SPEAKER_07]: What do you think? [SPEAKER_02]: Okay, uh, three quick things. [SPEAKER_02]: First off, when he's uh, when Phil was saying like the, oh, everything would change when a certain thing happened, I immediately thought of, I think, anti asshole from Baldur's Gate 3, where everything looks normal.

[SPEAKER_02]: The witch, the gnome sheep, the gnome sheep. [SPEAKER_07]: There's no sheep. [SPEAKER_02]: Carter, I, I, uh, red cap sheep. [SPEAKER_07]: Yeah, the, the, yeah, they're weird monsters, right? [SPEAKER_02]: Yeah, the second thing was they could do like a hallucinogenic gas type thing or something like that where it that would be how it's done and then the last thing was [SPEAKER_02]: this thing crashes from outer space and people get assimilated into this cult by just saying the orb.

[SPEAKER_07]: Mm. [SPEAKER_07]: Okay. [SPEAKER_07]: Yeah. [SPEAKER_07]: You could be a space thing. [SPEAKER_07]: You could be a zetan alien thing. [SPEAKER_07]: A little probe of aliens and messes everyone's minds up. [SPEAKER_02]: I'm just thinking like that simple trigger, like an ordinary word, like, yeah, but, right, but, better knife, yeah.

[SPEAKER_07]: Cool. [SPEAKER_07]: Fun thoughts. [SPEAKER_07]: All right. [SPEAKER_07]: We got Germany. [SPEAKER_07]: I think Germany or the last one to go. [SPEAKER_03]: I think you're, I believe I'm might be. [SPEAKER_07]: I think you're wrapping this up for us. [SPEAKER_07]: What are you thinking? [SPEAKER_03]: Yeah, I think you might like what I haven't stole for you.

[SPEAKER_07]: What are you cooking up? [SPEAKER_03]: Imagine you're slowly stomping your way through the ash heap and out of the corner of your eye you see this blue glow out of nowhere. [SPEAKER_03]: Just fine, not very bright. [SPEAKER_03]: And then you take closer look and you realize it's a squad of four power-ups.

[SPEAKER_03]: I'm mad. [SPEAKER_03]: Like why is 17 like the [SPEAKER_03]: except there's chunks missing out of these guys. [SPEAKER_03]: There's some weird modifications made like they did in the TV show in Season 2. [SPEAKER_03]: I believe it's in the very last episode with the backpack mounted mortars and such and big blades on their arms in that NCR armor.

[SPEAKER_03]: And they just slowly start stomping towards you and they don't stop until you take them out. [SPEAKER_03]: and the heart of the take out that a death-cooled-in mother. [SPEAKER_07]: Yeah. [SPEAKER_07]: Yeah. [SPEAKER_07]: So are these like zombified people stuck in the armor? [SPEAKER_07]: Or?

[SPEAKER_03]: No, not just empty armor, seven. [SPEAKER_03]: Think of the wise 17 trauma suits. [SPEAKER_03]: Okay, so from the beginning. [SPEAKER_07]: Yeah, you said they're missing pieces So I didn't know if there was actually like yeah, that's like human Missing right. [SPEAKER_07]: I didn't know if there were bits of human that were somehow still like you know like part half of a head Stuck on the inside of a helmet or something like that.

[SPEAKER_07]: Yeah, probably okay. [SPEAKER_07]: Okay. [SPEAKER_09]: All right [SPEAKER_09]: What would a better example be the creation club shoots from fall out for those ones that you could set up to wander on their own? [SPEAKER_07]: Okay, so basically, so like this is from if we were talking like D&D, this would be like Stigian armor or something like that.

[SPEAKER_07]: The idea of just like an empty suit that works on his own. [SPEAKER_07]: But you're saying it would be like these are roughed up these look old, but somehow are still operating. [SPEAKER_03]: Yeah. [SPEAKER_03]: I think that basically woke down from Anchorage. [SPEAKER_07]: Yeah. [SPEAKER_07]: Oh, okay.

[SPEAKER_07]: So yeah. [SPEAKER_07]: Yeah. [SPEAKER_07]: Okay. [SPEAKER_07]: So these are the suits that survived and putting this in air quotes. [SPEAKER_07]: Operation Anchorage. [SPEAKER_07]: Yeah. [SPEAKER_07]: And I've still just been wandering the wasteland for like 200 years or something. [SPEAKER_03]: and they've become that irradiated from the ball that the fusion course might have long run out but the remnant radiation, that's why they glow blue because of the Cherenkov radiation.

[SPEAKER_07]: Okay. [SPEAKER_03]: Actually, that radioactive that they're ionizing there around them. [SPEAKER_07]: I got you. [SPEAKER_07]: I got you. [SPEAKER_07]: And that's okay. [SPEAKER_07]: This is cool. [SPEAKER_07]: This is very different. [SPEAKER_03]: We've had a lot of other mainly build.

[SPEAKER_07]: Yeah. [SPEAKER_07]: Yeah. [SPEAKER_07]: No. [SPEAKER_07]: Absolutely. [SPEAKER_07]: Yeah. [SPEAKER_07]: I'm. [SPEAKER_07]: Man. [SPEAKER_07]: And like the idea that they roven packs. [SPEAKER_07]: It's like group of them. [SPEAKER_07]: They just kind of stick together. [SPEAKER_03]: And it's just just bull.

[SPEAKER_03]: Yeah, it's just quite a fool. [SPEAKER_03]: That's still, that's still intimidating. [SPEAKER_07]: That's enough. [SPEAKER_07]: That's enough. [SPEAKER_07]: Uh, what is the best way to take these out? [SPEAKER_07]: What would be, what would be your recourse? [SPEAKER_07]: Like, okay, so when you shoot at them, do the parts fly off, but the rest of them keep coming at you.

[SPEAKER_07]: You know, like, is it good to just hit them with very large explosives? [SPEAKER_07]: So you break them into a million pieces? [SPEAKER_03]: I mean, the problem with hitting them with very large explosives would be, basically, he just created giant cloud of fallout. [SPEAKER_03]: So you'd have to systematically basically bring them to the book to a point where they can't move anymore, targeting servers, etc.

[SPEAKER_07]: Yeah, I like this pumpkin. [SPEAKER_03]: It's just laughing. [SPEAKER_03]: You saw us. [SPEAKER_09]: Oh, no, you said you just created a cloud of fallout. [SPEAKER_09]: Jeremy goes, oh my god, he said the thing. [SPEAKER_07]: All right, anybody else have thoughts on this one. [SPEAKER_07]: This is this is a fun idea.

[SPEAKER_07]: Catpad has a thought. [SPEAKER_07]: Man, I'm stumbling over my words. [SPEAKER_07]: Catpad, what do you think? [SPEAKER_02]: Yeah, I was just thinking, I'm I'm fairly sure most people here are familiar with Doctor Who. [SPEAKER_02]: I was thinking, I can't remember the name of it, but hey, who turned up the lights, something like that, where it's maybe just a long dormant bacteria got in and just has been wreaking.

[SPEAKER_01]: You're thinking of the vast enerada. [SPEAKER_09]: Yep. [SPEAKER_09]: Yeah. [SPEAKER_09]: And we've already got that Easter egg in fallout. [SPEAKER_06]: So in New Vegas and the Big MT, which you can also see on this moment. [SPEAKER_07]: More self-promotion. [SPEAKER_07]: Thank you. [SPEAKER_02]: I want to make me agree just self-promotion.

[SPEAKER_07]: It's all because it's funny. [SPEAKER_07]: It's okay. [SPEAKER_06]: When I start paying him. [SPEAKER_07]: Yeah, yeah. [SPEAKER_07]: Technically you are paying me because you're on the on. [SPEAKER_07]: You're part of the material. [SPEAKER_07]: This is true. [SPEAKER_07]: So there you go.

[SPEAKER_03]: Yeah. [SPEAKER_03]: I imagine the best weapon to take out. [SPEAKER_03]: It's a farmer would be the broad soda. [SPEAKER_07]: Yeah, yeah, something, something big and powerful. [SPEAKER_07]: Bust him up, hit him real hard. [SPEAKER_03]: Big balls flying towards you. [SPEAKER_03]: Right.

[SPEAKER_03]: I'm a bit pumped to him. [SPEAKER_03]: I just love that. [SPEAKER_07]: Yeah, I'm scared. [SPEAKER_07]: I'm scared. [SPEAKER_07]: I'm scared. [SPEAKER_07]: I'm scared. [SPEAKER_07]: I'm scared. [SPEAKER_07]: Yeah, so clearly, I'm not a, uh, who Vian, because I totally mispronounced a Dr. Hugh reference on a recent episode, but uh, but I think I get what you're saying with some of that stuff.

[SPEAKER_07]: All right, this is a fun idea, Dermanere. [SPEAKER_07]: Anybody else on want to comment on this one? [SPEAKER_07]: Nothing else. [SPEAKER_07]: Dermanator, you want to wrap this up? [SPEAKER_07]: Anything else with this idea? [SPEAKER_07]: Anything else you haven't shared yet? [SPEAKER_03]: Not that I'm going to think of.

[SPEAKER_07]: OK, cool, cool, cool. [SPEAKER_03]: Not that I'm going to think of. [SPEAKER_07]: All right, and Lugreens, just hang it out. [SPEAKER_07]: Lugreens, you want to chime in with anything. [SPEAKER_07]: You're good. [SPEAKER_07]: It's given a thumbs up. [SPEAKER_08]: Yeah, I got nothing to add.

[SPEAKER_08]: OK, I'll offer tonight. [SPEAKER_07]: Well, here, because you're not bringing something new, [SPEAKER_07]: You're going to be the judge, which one is the best idea and should immediately be in the next fallout update for 76 or the next fallout game, which one, which one you're like, that's the scariest that needs to happen.

[SPEAKER_08]: I like the not a deer, but I also love what germinator was talking about, too, because that, because that one is like, oh, it's something to think about. [SPEAKER_08]: And you can't just approach it how we typically do everything else. [SPEAKER_08]: It's like, oh, like, let me just blow this thing up with like a mini-duke or a rocket launcher.

[SPEAKER_08]: It's like, oh, I know I had to list system actively take this thing out to like not kill myself. [SPEAKER_07]: Right, right. [SPEAKER_07]: Yeah, they're both kind of very different in different ways. [SPEAKER_08]: Yes, very true and the not a deer is just like it's just something is like it blends in because you don't pay attention to like the the rads act or like even like Like just any of like the wildlife and then all of a sudden it's just like coming right for you and it just looked net and there's like It looked you don't notice it because like you're just being attacked until you like first like it just like a random the random randomness of it was really like stress you out I guess

[SPEAKER_07]: Yeah, there were some similarities among some of the ideas. [SPEAKER_07]: The idea that you're taking something that seems familiar and all of a sudden it's not that happens in a lot of the ideas. [SPEAKER_07]: The things we're messing with your perception, that happened a lot, the idea that things looked, I mean, I guess this is all variations of those same ideas, but the idea that something that might look safe or just isn't, you know, like we've got that.

[SPEAKER_07]: I don't know. [SPEAKER_07]: There's a lot of similarities across these, but in very distinctly different ways, which is interesting, which makes me think maybe we need more of that, maybe we need more of, you know, like when you're playing 76 and you get to the cabins and you're like, oh, the cabins are haunted, haha, and you're like, wait a minute, maybe the cabins are haunted.

[SPEAKER_07]: You know, like that sort of thing, that feeling of like, this may not be what I think it is. [SPEAKER_07]: My assumptions need to be questioned here, seems to be common with basically all of them. [SPEAKER_07]: So, very cool, [SPEAKER_07]: I really like the ideas guys. [SPEAKER_07]: So thank you for bringing those and hanging out and supporting the show and all of that.

[SPEAKER_07]: And speaking of that, we've got to wrap up the episode. [SPEAKER_07]: So I have to thank our newest patrons, Jack and Chase. [SPEAKER_07]: Thank you for joining us on patreon.com slash the fall or cast or fall-out lorcast. [SPEAKER_07]: And then also our Sentry Bots get shoutouts every week, ERA, Main Monkey, Nova, and Germinator.

[SPEAKER_07]: Thank you for your support as well. [SPEAKER_07]: And to everyone else who keeps the show going. [SPEAKER_07]: And if you'd like to help out in other ways of course share with your friends and leave a five star review. [SPEAKER_07]: and let's wrap this up everybody. [SPEAKER_07]: We're going to go through in the order that I see.

[SPEAKER_07]: We'll start with Lil Green and we'll go all the way down to Micah. [SPEAKER_07]: Is there anything that what's a quick little elevator wrap up? [SPEAKER_07]: Like is there anything you want to share with the world get it out there or anything you want to say to end this? [SPEAKER_07]: What do you think will be?

[SPEAKER_08]: Say anything guys, say every show. [SPEAKER_08]: Hi, my name's Corey you could find me on Instagram at little green underscore photography I'm a photographer you can see all myself there if you want to play 76 I'm on PC You could find me in the discord looking me up. [SPEAKER_08]: I think I'm just a little green over there.

[SPEAKER_08]: Yeah, that's not it. [SPEAKER_07]: Well, thanks So green. [SPEAKER_07]: Yeah, all right void void. [SPEAKER_07]: Do you want do you happen to have I don't know a show? [SPEAKER_06]: I do, oh, it is D in dipshitz, Dungeons and dipshitz, a live play D&D podcast where me, Logan, my little brother, Jackson, our buddy Drew, and our friend tomorrow, all play D&D together, and my voice is a little more horse.

[SPEAKER_06]: It kind of sounds like this, but so you're a [SPEAKER_07]: Here I go. [SPEAKER_06]: I never thought of him in that way, but his face is mass so he could have no nose. [SPEAKER_06]: Thank you. [SPEAKER_06]: Um, but yeah, Dungeons and Dipschitz everybody. [SPEAKER_07]: Awesome. [SPEAKER_07]: Thanks for being here.

[SPEAKER_07]: Cad Pat, anything you want to share? [SPEAKER_02]: Oh, well, I'm getting out of the military next week. [SPEAKER_02]: So I don't have to wear it off second anymore. [SPEAKER_02]: Okay. [SPEAKER_02]: So I actually have an Instagram. [SPEAKER_02]: It's the same as on here, Cad Pat night [SPEAKER_02]: And I'm also on 76 on her masterful 14213 on Xbox and my camp is the last drop and it's over by the job shop.

[SPEAKER_07]: Nice. [SPEAKER_07]: Nice. [SPEAKER_07]: Why rip Tom a germinator in chat? [SPEAKER_07]: What is going on? [SPEAKER_07]: Did the stream die? [SPEAKER_03]: No, you didn't read a bit further up what XX slots said. [SPEAKER_07]: Oh, sorry. [SPEAKER_07]: I'm not XX slot type pizza mannequins.

[SPEAKER_03]: No, the whole body body idea. [SPEAKER_07]: Oh, sorry. [SPEAKER_07]: I'm, there's too many things on. [SPEAKER_07]: I'm doing too many things at the same time. [SPEAKER_07]: But no idea, but the brain. [SPEAKER_07]: The brain. [SPEAKER_07]: Yeah, yeah, yeah, got it, got it. [SPEAKER_07]: Thank you.

[SPEAKER_07]: Yeah, I had to scroll away up to see it. [SPEAKER_07]: Thank you. [SPEAKER_07]: Yeah, that's a fun idea, too. [SPEAKER_07]: That would be horrific. [SPEAKER_07]: But no, anyway, thanks, Cadpat. [SPEAKER_07]: Good luck with the whole post military thing, too, by the way. [SPEAKER_07]: Hope that goes well.

[SPEAKER_07]: Thank you. [SPEAKER_10]: Adam Stubb, what are you got going on? [SPEAKER_10]: Hello, you can find me in the robots radio discord under Adam's child and I have a movie coming out. [SPEAKER_10]: A little indie film made in Michigan. [SPEAKER_10]: If you or anyone you know are in the Grand Rapids area on November 12th, you can buy tickets now for my movie.

[SPEAKER_10]: just the little thing I've been doing, you can go to 1895 Digital Productions Instagram that again, that's 1895 Digital Productions, they have the link in their bio. [SPEAKER_10]: You can buy tickets there if you want to go see the premiere in Grand Rapids November 12th. [SPEAKER_10]: What's the name of the movie?

[SPEAKER_10]: What's the, oh my goodness, I can't believe I forgot to say that. [SPEAKER_10]: The name of the movie is called the Anatomy of a Man and I play a very despicable human. [SPEAKER_07]: okay is it like a horror thing? [SPEAKER_07]: it's a drama thriller okay it's a thriller okay yeah all right the anatomy of a man yeah go check that out if you're an area that sounds exciting and congratulations on that part thank you very much awesome awesome and thanks for being here of course as usual thumbkin thumbkins of next what you got thumbkin [SPEAKER_09]: I bet you were wondering, you either think of Jeremy was going to shout out to his of no.

[SPEAKER_07]: I thought maybe, but no, it's yeah, it's you. [SPEAKER_09]: Yeah, I meet myself and Jeremy both run his moments on spot up to his moments on YouTube and his and talk on spotify and anywhere where you can listen to it. [SPEAKER_09]: I have been current. [SPEAKER_09]: I have been the one editing the last couple of episodes and probably will be the next couple.

[SPEAKER_09]: So I'm very amateur at editing. [SPEAKER_09]: So stick with it if you want. [SPEAKER_07]: Good cell. [SPEAKER_07]: That is a good episode. [SPEAKER_09]: And we brought up earlier. [SPEAKER_09]: We did. [SPEAKER_09]: We are talking about three were serial killers in the net in an episode coming out tomorrow on Thursday.

[SPEAKER_09]: So cool. [SPEAKER_07]: Cool. [SPEAKER_07]: Cool. [SPEAKER_09]: Yeah. [SPEAKER_09]: That's about it. [SPEAKER_07]: There you go. [SPEAKER_07]: Go check it out. [SPEAKER_07]: Thanks, pumpkin. [SPEAKER_07]: Derminator. [SPEAKER_07]: Thanks for being here, man. [SPEAKER_03]: Hey, it's good to be back finally.

[SPEAKER_03]: But if I break from work, it's putting my job a bit out of week and a half, I guess. [SPEAKER_07]: Wow. [SPEAKER_07]: Okay. [SPEAKER_03]: I'm just me again. [SPEAKER_06]: Nice. [SPEAKER_03]: Nice. [SPEAKER_03]: Probably just going to do my own thing on the side. [SPEAKER_03]: And just relax for a little while and see how that goes.

[SPEAKER_07]: Okay. [SPEAKER_07]: Well, good luck with all of that. [SPEAKER_07]: Well, thank you. [SPEAKER_07]: All right. [SPEAKER_07]: Well, thanks for being here. [SPEAKER_07]: That's usual. [SPEAKER_07]: Appreciate it. [SPEAKER_07]: No fill no thrill. [SPEAKER_07]: Thanks for I know for for you and for era.

[SPEAKER_07]: This is like super early super late You guys got a gesture schedule. [SPEAKER_05]: Thanks for making that work, but it always feels my social battery That's good. [SPEAKER_05]: That's good. [SPEAKER_05]: It's really great. [SPEAKER_05]: So and I know I mean this is especially interesting for drum and speakers I can proudly announce I'm an official member of the Nuka cast now.

[SPEAKER_07]: Nice. [SPEAKER_07]: It happened. [SPEAKER_07]: That's congratulations. [SPEAKER_07]: That's great. [SPEAKER_05]: Yeah, and we are the next weekend October 9th to 11th. [SPEAKER_05]: We are at a con in Hamburg on the Polaris. [SPEAKER_07]: Oh, that's very cool. [SPEAKER_05]: Yeah, it's going to be awesome.

[SPEAKER_07]: Are you guys just hanging out at the corner? [SPEAKER_07]: Are you actually doing something like doing a recording of a show? [SPEAKER_05]: Our own exhibitions stand. [SPEAKER_07]: Awesome. [SPEAKER_05]: We're sharing it with some guys from a warhammer 40k podcast. [SPEAKER_05]: Okay. [SPEAKER_05]: Yeah.

[SPEAKER_05]: And then it's by an imparator and it's noise, which is nothing new with the emperor. [SPEAKER_05]: Okay, cool. [SPEAKER_05]: That's great. [SPEAKER_05]: Well, that sounds like so much fun. [SPEAKER_05]: I hope you have a blast. [SPEAKER_07]: Yeah. [SPEAKER_07]: Yeah. [SPEAKER_07]: I think the sex awesome.

[SPEAKER_07]: Thanks for being here. [SPEAKER_07]: Bracchio Dreamer Ash. [SPEAKER_07]: Thanks for being here as well. [SPEAKER_07]: I think going up. [SPEAKER_01]: Thanks for having me. [SPEAKER_01]: As usual, you can find me in the discord. [SPEAKER_01]: Happy to chat. [SPEAKER_01]: And I will also be at Mojave Mayhem this year.

[SPEAKER_01]: Nice. [SPEAKER_01]: So cool. [SPEAKER_01]: I will be [SPEAKER_01]: I'll be there all three days, so, you know, if you see me, I have trinkets. [SPEAKER_07]: Mm-hmm. [SPEAKER_07]: Straight up. [SPEAKER_01]: You know, whatever. [SPEAKER_01]: I do have a couple cosplay ideas. [SPEAKER_01]: So, still working out details, but.

[SPEAKER_07]: All right. [SPEAKER_07]: We'll fill this up. [SPEAKER_07]: Share some pictures as you work on stuff. [SPEAKER_07]: That's always fun. [SPEAKER_07]: Of course. [SPEAKER_07]: Yeah. [SPEAKER_07]: Very cool. [SPEAKER_07]: Well, thanks for being here. [SPEAKER_07]: ERA. [SPEAKER_07]: Also, thank you for staying up late.

[SPEAKER_07]: Or getting up early, I guess. [SPEAKER_07]: You got up early for this, right? [SPEAKER_00]: Yes, I did. [SPEAKER_07]: Yeah, well, I appreciate it. [SPEAKER_00]: I was worth it. [SPEAKER_00]: I had a lot of fun. [SPEAKER_00]: Thank you. [SPEAKER_07]: Yeah. [SPEAKER_07]: And that's where bringing the fun water demon idea to.

[SPEAKER_07]: I love when old like mythology stuff and that kind of like when that gets used in newer things that's always fun and cool. [SPEAKER_00]: Yeah, I'm glad I found that. [SPEAKER_00]: I mean, I knew of that, but like, okay, it fits in for this episode. [SPEAKER_00]: But for for anything else, just been busy with work and nothing, nothing to report, it all underscored.

[SPEAKER_00]: Moody is my my name on on the discord and. [SPEAKER_07]: same on a PlayStation haven't even played fall at 76 that much just been for really busy without their stuff and renovation still going on so we'll get luck with all of that on on project yeah yeah and there's the just announced today some uh the some of the things are working on over the next year like taking your pets out in the wasteland and stuff so there might be some good reasons to make some time for that to work out so [SPEAKER_07]: Yeah.

[SPEAKER_07]: Well, thanks for being here. [SPEAKER_07]: And then we've got one more Micah or Epilectic Crane. [SPEAKER_07]: I'm going to mess that up. [SPEAKER_07]: Micah, thanks for joining us as well. [SPEAKER_07]: You're the newest one. [SPEAKER_07]: I hope you had a good time. [SPEAKER_04]: Yes, this was very awesome.

[SPEAKER_04]: You can find me on discord under Epileptic Crane. [SPEAKER_04]: I'm also on Xbox, under Opicon sniper or Epileptic Crane. [SPEAKER_04]: And I play [SPEAKER_04]: all the fall games, all the outer worlds, Skyrim, I believe in the whole shamanic. [SPEAKER_07]: So you like RPGs. [SPEAKER_04]: Oh yeah, that's very good.

[SPEAKER_07]: From this, very cool. [SPEAKER_07]: Well, thanks for taking the time to join us and for supporting the show. [SPEAKER_07]: And to everyone else hanging out in the Twitch chat and at home, thank you for being here and continue to support the show. [SPEAKER_07]: Also, if you have some other ideas and want to share them in comments or on the Discord, we'd love to hear your other creepy ideas [SPEAKER_07]: we'll nerd out over your ideas too.

[SPEAKER_07]: There's plenty of stuff that didn't come up on this episode that could also be added in, so thank you everybody. [SPEAKER_07]: I should be back next week, I've been having some schedule things, so I didn't do, I wasn't able to get the episode out last week, so I apologize for that, but I'm trying to make sure everything still works out, and I can make sure I can get back on track with episodes, so hopefully I'll be back to normal on the next episode, but until next time, [SPEAKER_07]: If you see something in the distance and it looks friendly, think twice about it because it probably isn't.

[SPEAKER_07]: It's one of the things that they came up with today and it's going to murder you. [SPEAKER_07]: So be careful out there. [SPEAKER_07]: We'll see you all next time. [SPEAKER_07]: Stay safe in the wasteland. [SPEAKER_07]: To plug into everything else we're doing, check out robotsradio.net, reach out to me on Twitter at robots underscore radio, check out the robots radio rocket club where you can join me and a bunch of our other creators creating your podcast starting a new podcast or helping your current podcast grow.

[SPEAKER_07]: There's more information about that on RobotsReady.net as well, and you can always talk with us and the entire community over 2,000 people on the RobotsReady Discord. [SPEAKER_07]: Come join us. [SPEAKER_07]: We'd love to chat with you. [SPEAKER_07]: See you guys next time.

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