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Fallout Lorecast - The World of Fallout Examined and Explained· Folge 425

425: Lore Iceberg 3: All New Vegas Wild Wasteland Events Explained (Part 3)

· 33 min

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<p>I didn't realize just how many Wild Wasteland moments were in the New Vegas DLCs. And some of them are double references! </p><p>Get cool stuff and help support the show: <a href="patreon.com/falloutlorecast"; rel="nofollow">patreon.com/falloutlorecast</a>; </p><p>Watch NEW Video Episodes:<a href="youtube.com/@falloutlorecast"; rel="nofollow"> youtube.com/@falloutlorecast</a>; </p><p>Live Shows and game streams: <a href="app.redcircle.com/shows/1ef83263-04d9-49eb-a97…; rel="nofollow">twitch.tv/robotsradio</a> Talk Fallout and join the Robots Radio fam: Discord: <a href="discord.gg/hAbkmqcdQG"; rel="nofollow">discord.gg/hAbkmqcdQG</a>; Bluesky: <a href="bsky.app/profile/robotsradio.bsky.social"; rel="nofollow">bsky.app/profile/robotsradio.bsky.social</a…; </p><p><a href="robotsradio.net/"; rel="nofollow">robotsradio.net</a></p><br/>… Sponsors:<br/>* Check out Uncommon Goods and use my code FALLOUTLORE for a great deal: uncommongoods.com<br/><br/><br/… Inquiries: <a href='redcircle.com/brands'>https://redcircle… & Opt-Out: <a href='redcircle.com/privacy'>https://redcircl…;

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[SPEAKER_01]: Welcome to the Fallout lorecast. [SPEAKER_01]: The podcast that explores the boundaries of our knowledge about the world of Fallout. [SPEAKER_00]: It's a trick. [SPEAKER_00]: Get an X. [SPEAKER_01]: Welcome back to the Fallout lorecast. [SPEAKER_01]: We are wrapping up our wild wasteland episodes with the DLC for Fallout New Vegas.

[SPEAKER_01]: And that clip you just heard is from Army of Darkness, [SPEAKER_01]: I mean, the movies are a little bit weird. [SPEAKER_01]: They kind of fit together in a sort of roundabout way, but that movie is classic. [SPEAKER_01]: And there's a reference here that we're just going to kick off the episode with because we've got a lot of DLC while wasteland stuff to get to.

[SPEAKER_01]: So for this episode, we are starting with DeadMoney. [SPEAKER_01]: We're going to go in order of release for the DLC. [SPEAKER_01]: And if you recall dead money, you come across a Dean Domino and you end up fighting these ghost people. [SPEAKER_01]: And the first time he kills a ghost person, he says he's not dead.

[SPEAKER_01]: It's a trick getting acts, which is from Army of Darkness. [SPEAKER_01]: And if you haven't seen Army of Darkness, it is a classic for a reason. [SPEAKER_01]: It's directed by Sam Ramey, the guy who did the first trilogy of Spider-Man movies. [SPEAKER_01]: He also did a multiverse of madness with Dr.

[SPEAKER_01]: Strange, but he early on in his career did the Evil Dead films and Army of Darkness, which starred Bruce Campbell and kicked off his career, and of course he's as wacky as ever in these films. [SPEAKER_01]: And in Army of Darkness, Bruce Campbell is whisked away from that evil cabin to a medieval setting where he is dealing with a necromancer and in Army of Darkness.

[SPEAKER_01]: And you should go watch it. [SPEAKER_01]: It's a great film. [SPEAKER_01]: And these films in general are quoted all over video games all over the place. [SPEAKER_01]: A huge influence on so many different games out there. [SPEAKER_01]: So speaking of ghost people and other characters from dead money, you come across dog or god, the super mutant with the split personality.

[SPEAKER_01]: And when he eats ghost people, he says a phrase that only shows up in the wacky wasteland, I'm nom nom. [SPEAKER_01]: Now, what does om nom nom come from? [SPEAKER_01]: It feels like one of those things that is pretty ubiquitous. [SPEAKER_01]: We'll use that word. [SPEAKER_01]: Om nom nom gets used in jokes all the time.

[SPEAKER_01]: It's kind of a basic sound for eating something. [SPEAKER_01]: But the origins of that sound go all the way back to Sesame Street with everybody's favorite blue monster that eats too many cookies. [SPEAKER_01]: Of course, the cookie monster, because that's what he would do. [SPEAKER_01]: He would give into eating the cookies and then he would go, [SPEAKER_01]: And I guess dog is kind of like a big monster, so that makes sense as well.

[SPEAKER_01]: Most of these jokes, let's be honest, the wild way of saying stuff, are mostly jokes that have been added into the game, are seemingly things they came up with afterwards and then added them later, but the next one seems like it may have been the very inspiration [SPEAKER_01]: for the thing and then they decided to add a wild wasteland thing that references that thing.

[SPEAKER_01]: So let's move on to the next one. [SPEAKER_01]: We've got one more for dead money. [SPEAKER_01]: Now, you may have noticed while walking around the Sierra Madre and doing the whole dead money thing, that there is graffiti, and this is kind of similar in some ways to the graffiti that we discussed on the previous episode, but this one's different.

[SPEAKER_01]: It says, I am not your mummy, m-u-m-m-y. [SPEAKER_01]: Now this is a reference to Dr. Who. [SPEAKER_01]: This is not the first reference to Dr. Who. [SPEAKER_01]: In fact, it is there are multiple, right? [SPEAKER_01]: We already discussed at least one of those if I recall correctly. [SPEAKER_01]: It's been a few weeks.

[SPEAKER_01]: But this one is specific to a series of episodes from 2005. [SPEAKER_01]: Now I mispronounced [SPEAKER_01]: It's delicate too. [SPEAKER_01]: I'm totally not a whovian. [SPEAKER_01]: I'm so sorry. [SPEAKER_01]: I totally missed out on the trend I had friends who were into it and I just never sat down and watched the show But I had to do some research.

[SPEAKER_01]: So here's what I know about this and feel free to correct me in the comments if you want to You know clarify some stuff because you probably know better than I do but in the episodes the empty child and the doctor dances these are a two-parter They were written by Stephen Moffitt and they are in the very first season [SPEAKER_01]: five of the Revive Doctor Who because it was originally a series that kind of did its thing and went away, but they decided to bring it back.

[SPEAKER_01]: This is back when Christopher Eccleson is the doctor, he's the ninth doctor, and the empty child episode is named after a boy named Jamie, who is killed in air raid while wearing a gas mask. [SPEAKER_01]: and then there's this crashed alien medical ship that releases nanogenes, which are these like microscopic healing machines like nanoparticles, kind of things, nanomachines, nanobots, that's the word nanobots, and they hadn't ever encountered humans before, something like that, and wackiness and soos, right?

[SPEAKER_01]: They're very first model for a human being is this child with a mask on a gas mask. [SPEAKER_01]: And so that becomes their template for repairing other people. [SPEAKER_01]: And so they end up fusing a bunch of masks onto people's faces, which is very similar to the Ghost People at the Sierra Moderate, because they have these hazmat suits and seem to have been fused with them.

[SPEAKER_01]: And are no longer really human. [SPEAKER_01]: They're kind of like these gas masks. [SPEAKER_01]: I'll be types of things, which is very similar to what happens in the episode. [SPEAKER_01]: And so it makes sense that you would end up with a reference like I am not your mummy, because that shows up in those episodes as these mask wearing husks.

[SPEAKER_01]: Ask for their mummy, and mummy is the more British pronunciation of mommy. [SPEAKER_01]: So you can see the similarities and why this fusion between the people and their hazmat suits could have very likely been inspired by these episodes of Doctor Who. [SPEAKER_01]: So if I missed anything, let me know.

[SPEAKER_01]: There may be more to this that I'm just not aware of because I'm not as much of a hoovie and as many of you are. [SPEAKER_01]: So, you know, chime in. [SPEAKER_01]: Let me know. [SPEAKER_01]: Alright, let's move on to honest hearts. [SPEAKER_01]: So Fall on New Vegas is a fairly old game at this point, going on almost 20 years old.

[SPEAKER_01]: And one of the things I think we tend to forget or didn't experience originally because maybe you didn't play it back then is that the modding scene has been around since well before these fallout games. [SPEAKER_01]: Well, into the 1990s, the internet happened and then mods happened almost simultaneously.

[SPEAKER_01]: Well, the internet [SPEAKER_01]: Becoming more broadly used in the late 90s as opposed to the versions of it that existed before that. [SPEAKER_01]: But either way, modding has been around and it hasn't just been a one way communication street. [SPEAKER_01]: It's not just that you have games and then people get inspired by the games and then mod the games.

[SPEAKER_01]: It goes the other way as well. [SPEAKER_01]: The developers are very aware of the mods, their fans of the games too, and probably try a lot of the mods and get ideas from them. [SPEAKER_01]: We can see that happen over time with different developers like Bethesda or Blizzard or whoever.

[SPEAKER_01]: taking the ideas from the mods and working them into the games, and now the modding scene for fallout and for Elder Scrolls and these other games is even more intertwined with the creation club stuff. [SPEAKER_01]: So there's a lot going on. [SPEAKER_01]: And back in the day, there was a mod which I no longer can find the name of because it doesn't seem to exist anymore.

[SPEAKER_01]: But remember at the beginning of Fallout New Vegas when Doc Mitchell gives you all the different ink-plot tests. [SPEAKER_01]: Well, there's one where the mod added in the dialogue to say two bears high-fiving as the response to what the ink-plots looked like. [SPEAKER_01]: and that inspired the developers when they made honest hearts, because there is a member of the dead horses named two bears high-fiving.

[SPEAKER_01]: In fact, he will rush out of a cave and he pumps his fist in the air in a way that [SPEAKER_01]: it gets your attention right like who is this guy? [SPEAKER_01]: Oh he's two bears high-fiving which is kind of a ridiculous name for a tribe member who have you know most of these tribe members have more legitimate sounding tribal names based on nature when have you ever seen two bears high-fiving it doesn't really happen right but this is the inspiration it comes from a mod so there you go and if anybody can tell me what the name of that mod originally was it doesn't [SPEAKER_01]: Heck, for what I can tell, it may have just been called the two bears high-fiving mod.

[SPEAKER_01]: That seems like the most likely thing I can find. [SPEAKER_01]: So there you go. [SPEAKER_01]: and talking about all these wild wasteland inspirations, takes me back in time because so many of them are references to the late 2000s, the mid 2000s, and the way the internet worked back then, the trends that were forming and the memes.

[SPEAKER_01]: there were memes that have been around for over 20 years now that started in this time period, like, for example, advice dog. [SPEAKER_01]: Remember advice dog? [SPEAKER_01]: Remember all the memes that just had a picture of a person with text at the top and bottom, and that's what memes were for a little while?

[SPEAKER_01]: Yeah. [SPEAKER_01]: Well, advice dog gets referenced in honest hearts as well. [SPEAKER_01]: When you're speaking to white bird on the quest rights of passage, he will shout, take drugs, kill a bear. [SPEAKER_01]: That's the meme, that comes directly from a advice dog. [SPEAKER_01]: I'm guessing that the developers were clearly in on the meme culture of the time, and that one stood out to them, and they were like, yeah, let's use that one.

[SPEAKER_01]: It's like in my head, I always, I still think, or Ermer Gerd, the Ermer Gerd. [SPEAKER_01]: And you remember those? [SPEAKER_01]: Do you remember those memes anyway? [SPEAKER_01]: Yeah, like 20 years ago now. [SPEAKER_01]: So there you go, meme culture worked its way into honest hearts, and you may not even have noticed.

[SPEAKER_01]: So now we're heading over to Old World Blues. [SPEAKER_01]: Let's go visit the Big M.T. [SPEAKER_01]: This is the bulk of Wild Wasteland stuff that you get in the DLCs. [SPEAKER_01]: And the very first one is about the Walking Eyes. [SPEAKER_01]: Well, there are four robots named Walking Eyes.

[SPEAKER_01]: at the Magneto Hydraulics Complex, and you can see them across the building. [SPEAKER_01]: They're in kind of these different spots all over the place. [SPEAKER_01]: And the Walking Eye itself, the name Walking Eye, comes from the Venture Brothers cartoon, specifically an episode named Fallen Arches.

[SPEAKER_01]: Now this is another one of those shows that I never really watched, so I had to look some stuff up. [SPEAKER_01]: So here's what I found. [SPEAKER_01]: This, if you don't know, the Venture Brothers is an adult swim cartoon. [SPEAKER_01]: It started as a parody of the 1960s adventure shows like Johnny Quest.

[SPEAKER_01]: Its hero, Dr. Thaddeus Rusty Venture, was a boy adventure who grew into a washed-up pill-popped, pill-popping scientist. [SPEAKER_01]: Fallen Arches is the 8th episode of Season 2, and it aired on September 3, 2006, so clearly this was in that inspiration window for the development of Fallout New Vegas.

[SPEAKER_01]: Now, in this episode, Dr. Orfias finally gets approved by the Guild of Calamitous Intent for an arch villain, [SPEAKER_01]: But the approval covers a team that broke up long ago, so he has to quickly reunite the order of the triad with his old teammates Jefferson Twilight and the Alchemist.

[SPEAKER_01]: The order holds interviews for an arch nemesis and a crowd of hopeful villains gathers at the venture compound to addition. [SPEAKER_01]: This is where the Walking Eye comes in, Dr. Venture, Envious of all the attention or thesis getting, drags out a Walking Eye robot that barely works and washes it to provoke the assembled villains into causing trouble.

[SPEAKER_01]: Now, this is a parody of something else. [SPEAKER_01]: So this is double layered here. [SPEAKER_01]: This is referencing the 1967 film, Cool Hand Luke. [SPEAKER_01]: Another classic, and there's a scene where there's a woman washing her car in front of a chain gang to tease them, seductively, while washing the car.

[SPEAKER_01]: It feels like a very 1960s, 70s sort of thing, right? [SPEAKER_01]: So the washing the robot is like washing the car in cool-hand Luke, and the robot itself was inspired by a Johnny Quest episode called The Robot Spy, which was originally built by Dr. Zinn, the Nemesis of The Quest Family.

[SPEAKER_01]: So there's kind of multiple levels going on here, especially when Dr. O says, do not neglect to wash the walking eye, which is a reference to the reference of the Cool Hand Luke washing the car scene. [SPEAKER_01]: players upon layers. [SPEAKER_01]: This thing is deep, but there you go.

[SPEAKER_01]: This is one of the coolest deepest wild wasteland references, and I have a feeling there are a lot of people who didn't actually realize that if you keep digging it goes that far, because I didn't until I did the research for this episode. [SPEAKER_01]: So there you go. [SPEAKER_01]: Now, there are a lot of movies that have influenced fall out over the years, but one of them that you may not realize, at least in this wild wasteland reference, is the Grimland movies, Grimlins and Grimlins, too.

[SPEAKER_01]: And if you remember these films from the 1980s, oh, they [SPEAKER_01]: They messed me up as a kid. [SPEAKER_01]: I was young enough to have seen these, and I probably was too young, because in my little child mind, those Grimland puppets were gross and kind of menacing, especially in the second one.

[SPEAKER_01]: When Stripe gets wet and his back bubbles up and all the little baby Grimlands pop out, yeah, that was a thing. [SPEAKER_01]: And also is the reason why there's a death claw, a little tiny death claw, [SPEAKER_01]: Behind Dr. Boris's house in Higgs Village, Boros, Oroboros. [SPEAKER_01]: Yeah, there's a reference there too, but that's not the Wild Wasteland part.

[SPEAKER_01]: It's that this little tiny death claw is named Stripe. [SPEAKER_01]: And if you look at him, he looks kind of like a little grimland. [SPEAKER_01]: That makes sense. [SPEAKER_01]: but also there's more to it because you can find a chicken leg on the ground in front of the doghouse. [SPEAKER_01]: Now feeding one of the magwise, the good Grimland version after midnight is what causes them to mutate into the evil Grimlins and this is clearly a reference to those movies.

[SPEAKER_01]: So there you go. [SPEAKER_01]: Grimlins movies, a tiny little death claw all wrapped up together with chicken. [SPEAKER_01]: So while we're over visiting the Big M.T., why don't we head over to the X8 Research Center? [SPEAKER_01]: And you might be familiar with the police cyber dogs. [SPEAKER_01]: The cyber dogs are a thing in Fallout New Vegas, especially.

[SPEAKER_01]: You can have a cyber dog as your companion, of course. [SPEAKER_01]: And at this location, you can come across five of them, specifically police cyber dogs, sitting around a table, playing what appears to be a game of poker. [SPEAKER_01]: with chips, and cards, and alcohol, all the stuff that you would have at a poker game.

[SPEAKER_01]: And this is a reference to the dog's playing poker, oil on canvas painting, which is popular in famous, and has been for over a hundred years. [SPEAKER_01]: This is another thing I didn't realize until doing research on this episode. [SPEAKER_01]: Did you know that these paintings [SPEAKER_01]: There's more than one, we're a series of paintings beginning in 1894 and going all the way to 1910.

[SPEAKER_01]: There's more than just one. [SPEAKER_01]: There's an entire set. [SPEAKER_01]: I mean, he just kept making them. [SPEAKER_01]: And not all of them are playing poker. [SPEAKER_01]: There's a lot that are playing poker. [SPEAKER_01]: There's one where somebody's cheating. [SPEAKER_01]: There's one called poker sympathy, which shows the dog and the front clearly having lost all of his chips and all the other dogs are laughing at him.

[SPEAKER_01]: And then there's dogs doing all sorts of other stuff. [SPEAKER_01]: like testifying in court, reading the mail, going on a camping trip there. [SPEAKER_01]: There's so many of these. [SPEAKER_01]: And if I think back to the mid 2000s and the time period before that, if I recall correctly, I'm pretty sure that these paintings were kind of this running gag that would show up in [SPEAKER_01]: sitcoms and other things.

[SPEAKER_01]: I can't really remember everywhere, but I definitely know that I was aware of them and assumed that they were from like, I don't know, the 1950s or 60s or something like that. [SPEAKER_01]: But these go all the way back to the end of the 1800s and feel way more modern than that. [SPEAKER_01]: So the five police cyber dogs sitting around a table playing poker, it's clearly an homage to these [SPEAKER_01]: So in the same location, the X8 Research Center, you can find a high school testing area and in there, you will see the word Wolverines spelled out on the wall.

[SPEAKER_01]: Now this is not a reference to Marvel's Wolverine, the X-Men, the mutant. [SPEAKER_01]: This is a reference to the movie Red Dawn from 1984. [SPEAKER_01]: Now, if we go back in time to the early to mid-1980s, that was the height of the communist cold war panic, and there were a number of movies that were made in order to reinforce these ideas.

[SPEAKER_01]: And to say things like, hey, the United States isn't safe. [SPEAKER_01]: We have to stand up against the communist menace, and all of that, which feels very fallout, he's still. [SPEAKER_01]: And in this specific movie, well, here, let me just read this little section to you. [SPEAKER_01]: It's set during a fictional world war three between an increasingly isolated United States and the Soviet Union.

[SPEAKER_01]: The film follows a group of teenage guerrillas known as the Wolverines, fighting against a joint Soviet Latin American invasion force in Colorado. [SPEAKER_01]: Now in the movie, they choose the name Wolverines because they are teenagers and that was the mascot for their high school. [SPEAKER_01]: But what's so interesting about the use of this inside the X8 research center's high school testing area is that in the game you are the invading force you're not playing the role of the heroes of the film you are playing the role of the invader to the high school testing area in order for the testing facility to figure out how it would defend against invasions so the Wolverines in this setting

[SPEAKER_01]: are not your friends and you're playing the role of a communist. [SPEAKER_01]: So congratulations, I guess. [SPEAKER_01]: So we've got another doctor who referenced that may have inspired the details that were added in to this fallout DLC. [SPEAKER_01]: Specifically, the trauma override harness.

[SPEAKER_01]: And when it says, hey, who turned [SPEAKER_01]: believe it was germinator in the patron chat episode, I mentioned these, and these may have been informed by the 2008 Doctor Who episodes, Silence in the Library, and Forst of the Dead, because there's an alien species known as Vashda Narada, and they consume people inside their space suits, and then continue to operate the space suits.

[SPEAKER_01]: With the skeletal remains still inside, which is kind of what Germinator was talking about with his version, except it would have been power armor, and then I asked some questions about like, would you end up with the rotting flesh inside the suit still and all of that? [SPEAKER_01]: But similar, right?

[SPEAKER_01]: Similar kind of thing. [SPEAKER_01]: And you can tell it's a direct reference to these Doctor Who episodes, because this space suits will repeat the phrase, hey, who turned out the lights? [SPEAKER_01]: So was this something that was created and then they realized, oh, it's actually very similar to this other thing.

[SPEAKER_01]: Let's make a connection between the two. [SPEAKER_01]: Or is this directly where they got the idea? [SPEAKER_01]: And they just built a doctor who idea into something in the DLC? [SPEAKER_01]: I think it's more likely the second. [SPEAKER_01]: But what do you think? [SPEAKER_01]: Now there's still a little bit more graffiti talk about you guys know who Kill Roy is Kill Roy was here have you seen this anywhere in the DLC maybe the think tank or the sink where you have this funny little character a little bald character with a nose and fingers peeking over a wall and it says Kill Roy was here.

[SPEAKER_01]: That is a reference to World War II graffiti art that looks basically identical to what you see there. [SPEAKER_01]: And I dug into this a little bit. [SPEAKER_01]: It turns out that it's very hard to know exactly when this became a thing during World War II. [SPEAKER_01]: The oldest instance people can find might be in 1939 or just after that.

[SPEAKER_01]: It is seen among the Allied soldiers. [SPEAKER_01]: The American soldiers had kind of their version of this. [SPEAKER_01]: The British soldiers had a slightly different version of this. [SPEAKER_01]: And it was something that they would [SPEAKER_01]: put on walls or even on weapons and things, and it got to the point where when the Germans confiscated some of the American supplies that they found, they found these little drawings kind of etched on things, and they thought Kilroy may be a spy who was labeling things that he accomplished out in the world.

[SPEAKER_01]: And so they kept an eye out for a spy who went by the codename Kill Roy or something like that. [SPEAKER_01]: Chances are it was just board soldiers sketching things on walls because that's what happens during war. [SPEAKER_01]: Long moments of boredom punctuated by extreme moments of violence.

[SPEAKER_01]: And maybe that explains some of what was going on at these facilities. [SPEAKER_01]: So there you go. [SPEAKER_01]: So here's one of the most subtle things that Wild Wasteland can change. [SPEAKER_01]: The name of Plan C to Plan 9. [SPEAKER_01]: Now this is something that Dr. Mobius mentions.

[SPEAKER_01]: He says he has to implement Plan 9 as opposed to Plan C in the normal game setup. [SPEAKER_01]: But why Plan 9 instead of Plan C, what does that mean? [SPEAKER_01]: Well, it turns out that there is a movie called Plan 9 from outer space. [SPEAKER_01]: directed, written, and produced by Ed Wood.

[SPEAKER_01]: In 1957, here's a brief description. [SPEAKER_01]: The film's storyline concerns extraterrestrials who seek to stop humanity from creating a doomsday weapon that could destroy the universe. [SPEAKER_01]: The aliens implement plan nine as scheme to resurrect the Earth's dead by causing chaos.

[SPEAKER_01]: The aliens hope the crisis will force humanity to listen to them. [SPEAKER_01]: Otherwise, the aliens will destroy mankind [SPEAKER_01]: Now, this tracks for Dr. Mobius in a number of ways. [SPEAKER_01]: First of all, this movie, many people say is one of the worst movies ever created. [SPEAKER_01]: It is clearly a very B sci-fi movie.

[SPEAKER_01]: The plot is kind of ridiculous, but it's also ridiculous in the same way that Dr. Mobius is ridiculous. [SPEAKER_01]: Dr. Mobius here is basically the stand-in for the alien invaders coming up with a ridiculous plan. [SPEAKER_01]: I'm sending those Robo Scorpions everywhere doing all that stuff in order to try to make a more reasonable point and yet that doesn't really work.

[SPEAKER_01]: In fact, [SPEAKER_01]: the entire area, the different characters that you come across in BigMT, the type of technology, the experiments they're doing, the plot line, and the ridiculous nature with which Dr. Mobius taunts you and all of that stuff is directly inspired by these types of old B movies, and he's become the villain that he's referencing from plan nine fundamentally, not exactly, he's not [SPEAKER_01]: This is clearly a solid reference in one little change of a letter into a number, and it's kind of genius.

[SPEAKER_01]: So let's go back to the 1980s with another reference to a movie. [SPEAKER_01]: This one is the Adventures of Bakuru Banzai across the eighth dimension. [SPEAKER_01]: Clearly, this is another inspiration for Fallout. [SPEAKER_01]: You kind of tell just by the name. [SPEAKER_01]: And in the movie, there's Bakuru Banzai, and he has this mentor named Dr. Toichi Takita.

[SPEAKER_01]: who perfects the oscillation over thruster. [SPEAKER_01]: Now, this is a device that allows objects to pass through solid matter. [SPEAKER_01]: In this case, it's a jet car, and they tested by sending it through a mountain. [SPEAKER_01]: Now, in the game, you can find a similar situation where it's actually just the back of a cargo truck bed, and the rest of the vehicle isn't there.

[SPEAKER_01]: And if you look at the back of the vehicle, you can see a license plate that says, Rocket ROKIT 88, right? [SPEAKER_01]: Rocket 88, like the song. [SPEAKER_01]: But in this case, the vehicle in the movie had a license plate that said Rocket 88 with a K, and that license plate is on the part of the truck that remains in the game.

[SPEAKER_03]: So it's like another double reference, but the movie was already referencing the old song. [SPEAKER_01]: which in 1984 would have only been like 32, 33 years old at that point. [SPEAKER_01]: So there you go. [SPEAKER_01]: So there's only one more for Old World Blues and it's the dwarves.

[SPEAKER_01]: You can find these, well, nooms, they're not exactly dwarves, but there are reference to Snow White and the seven dwarves because there's seven garden nooms with their pickaxes and their lanterns around these large red crystals. [SPEAKER_01]: Clearly seven of them, working the mine, seven dwarves in Snow White.

[SPEAKER_01]: There you go. [SPEAKER_01]: There's really not much deeper than that on this one. [SPEAKER_01]: The first one is actually a very simple one. [SPEAKER_01]: By the world of the mid to late 2000s, we all had become accustomed to using passwords for all sorts of things, right? [SPEAKER_01]: And that's become a thing that's, now we've got pass codes and all sorts of other weird stuff.

[SPEAKER_01]: But back when everyone started half-to-half passwords, the running joke was that the majority of the passwords out there were highly easy to guess. [SPEAKER_01]: People using things like the word password as their password or the name of their pet. [SPEAKER_01]: or just a string of numbers, just counting in order, things like that, or when you had to sign in as a guest for somewhere, like a hotel Wi-Fi or something like that, the code simply being guest, which happens to be the password code if you go to the office of the treasure terminal on the [SPEAKER_01]: And that changes when it's wild wasteland, so it's clearly a reference.

[SPEAKER_01]: It's just a really, really subtle one. [SPEAKER_01]: Now, there aren't a whole lot of anime references across fallout, but this is one. [SPEAKER_01]: When you are crafting Fist of Raw, which is like a death claw hand weapon that you can craft in the game, the name changes to Fist of the North Raw, which is a play on the title Fist of the North Star, an anime that came out in the 1980s, and even had an NES game if I remember correctly.

[SPEAKER_01]: I think I probably rented it as a kid. [SPEAKER_01]: So, there you go, quick little anime reference. [SPEAKER_01]: You don't get many of those. [SPEAKER_01]: Speaking of cartoons, anime's aren't the only things that are getting referenced here, future Rama, and this makes sense as well.

[SPEAKER_01]: Of course, future Rama would be inspiration to people making fallout. [SPEAKER_01]: Well, if you head over to the Cave of Abadan, you can find a petrified corpse of a dog named Seymour. [SPEAKER_01]: Now, Seymour, you might think Seymour feed me Seymour, like the guy from the movie with the plant that eight people I forget the name of it right now.

[SPEAKER_01]: It just popped in my head. [SPEAKER_01]: But no, no, no. [SPEAKER_01]: This is a feature on a reference to Seymour asses. [SPEAKER_01]: Yes, that is the name of the dog that they discover petrified and fossilized in the Jurassic Bark episode. [SPEAKER_01]: So you put the name with the petrification, finding in a cave somewhere, and you clearly get the reference.

[SPEAKER_01]: So for the last Lonesome Road wildways land, it makes sense because it's something that shows up at the very end of the game and is a reference to another classic sci-fi movie. [SPEAKER_01]: Now, if you launch missiles against both the NCR and the Legion, [SPEAKER_01]: It changes one of the slides at the end of the game.

[SPEAKER_01]: The two giant statues, the reunification monument with the NCR, Republic Rangers, and the desert Rangers of Nevada shaking hands. [SPEAKER_01]: Well, in this end screen, the ground is covered. [SPEAKER_01]: They're half buried up to their waste saw most in sand. [SPEAKER_01]: And if we go back to 1968, [SPEAKER_01]: with the planet of the apes.

[SPEAKER_01]: Spoiler is on an old movie, but the big twist in the end is that they notice the half buried remains of the statue of liberty, implying that this is Earth in the distant future. [SPEAKER_01]: And so you've got a little bit of that going on and clearly it doesn't have the same meaning in this situation you end up bombing the two different factions in the movies, the humans die of a virus.

[SPEAKER_01]: So there's not like a nuclear weapon analogy going on here. [SPEAKER_01]: It's just more of hey humans made some bad choices and then things get covered over time. [SPEAKER_01]: That's all that's really happening. [SPEAKER_01]: Now before we wrap up this final wild wasteland episode, there are some other changes that you can find and are worth looking up, but you probably need to read them rather than me read all of them to you.

[SPEAKER_01]: For example, there's a bunch of changes in the credits at the end of the game. [SPEAKER_01]: where like words have been changed, your names are different, those types of things. [SPEAKER_01]: So it's worth you can look this up online and find a whole list. [SPEAKER_01]: It'd be kind of silly for me to read it all here.

[SPEAKER_01]: So I hope you enjoyed these episodes. [SPEAKER_01]: It took us three to get through them all and I'm so excited to keep going into this iceberg. [SPEAKER_01]: Yeah, that we've been diving into the iceberg and this is only as far as we're getting. [SPEAKER_01]: So we are definitely giving it a much closer view than a lot of places you'll find that just briefly reference these things.

[SPEAKER_01]: I want to get a little bit deeper with all of them. [SPEAKER_01]: So I hope that sounds good to you. [SPEAKER_01]: Let's take a quick break and then go think our patrons, [SPEAKER_01]: You [SPEAKER_01]: So huge shout out to our newest patron, Dubox X, who signed up as a century bot. [SPEAKER_01]: Thank you, Dubox X, and I've seen you on the Discord.

[SPEAKER_01]: We've been chatting and stuff. [SPEAKER_01]: Super nice guy. [SPEAKER_01]: He's getting into fault 76 for the first time. [SPEAKER_01]: So I'm sure he'd love some tips and help with that. [SPEAKER_01]: Chime in on the Discord. [SPEAKER_01]: Let him know you think. [SPEAKER_01]: Also, I have to shout out all of our century bots, including Dubox X and Germinator Nova.

[SPEAKER_01]: main monkey and era thank you for your continued support as well. [SPEAKER_01]: If you'd like to help support the show and get some cool stuff and join us for patron chats head over to patreon.com slash fallout lorecast. [SPEAKER_01]: If you'd like to help out in other ways share the show with a friend leave a five star review wherever you're listening leave the review on Apple and I'll read it out on a future episode and I'm excited to get further into this iceberg.

[SPEAKER_01]: I'm going to start prepping for that stuff and I will see you again very soon have a wonderful week and stay safe [SPEAKER_01]: To plug into everything else we're doing, check out robotsradio.net, reach out to me on Twitter at robots underscore radio, check out the robots radio rocket club where you can join me and a bunch of our other creators creating your podcast starting a new podcast or helping your current podcast grow.

[SPEAKER_01]: There's more information about that on RobotsReady.net as well, and you can always talk with us and the entire community over 2,000 people on the RobotsReady Discord. [SPEAKER_01]: Come join us. [SPEAKER_01]: We'd love to chat with you. [SPEAKER_01]: See you guys next time.

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