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Shownotes
So far as we know, nobody is leaking clips from this podcast, but the same can’t be said for Grand Theft Auto VI. Join Patrick, Chia, and Janet as they reminisce about how their parents treated GTA growing up, Netflix’s latest signal they don’t know what to do with video games, and plenty of games talk, including impressions of Netflix’s (impressive!) Unhinged experiment, MiO: Memories in Orbit, Rogue Voltage, Mortal Shell II, and more. Plus, in The Question Bucket, we ponder why developers disable achievements when using options to tweak a game’s difficulty.
Links: GTA 6 Suffers Third Day of Leaks, Latest Video Suggests Leakers Have Access to a Build of the Game (ign.com/articles/gta-6-gameplay-and-map-appear…), Nightschool Shuttered by Netflix (gamefile.news/p/netflix-closes-night-school-mo…), Industry legend Warren Spector is retiring: 'I'm feeling like I've done what I set out to do' (pcgamer.com/gaming-industry/industry-legend-wa…), Matthew Karch Apologizes to Stella Sacco (bsky.app/profile/antlervel.vet/post/3mt57o6to6…), School for Poetic Computing (sfpc.study), Compulsion Games pulls off management buyout and separates from Xbox | exclusive (gamesbeat.com/compulsion-games-pulls-off-manag…)
Discussed:
- Intro
- The GTA VI Leaks, the Worker's Union, and GTA Histories
- gameworkers.square.site
- Night School Shuttered by Netflix
- Unhinged
- Saber Interactive CEO Apologizes to Former Employee
- Warren Spector Retires
- Harvey Smith starts a new company
- Arco recoups it's development costs
- MIO: Memories in Orbit
- Mortal Shell 2
- Rogue Voltage
- School for Poetic Computing
- Compulsion Games is now Independent
- Angel Essence
- Pin-Crawl
- Question Bucket
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