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Shownotes
Allen Wyma talks with Erlend Sogge Heggen (twitter.com/erlend_sh), Founder of Fish Folk (fishfolk.org). Fish Folk is a collection of open source games written in Rust.
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• Twitter: @rustaceanfm (twitter.com/rustaceanfm)
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• Github: @rustacean-station (github.com/rustacean-station)
• Email: hello@rustacean-station.org
Timestamps
• [@00:00] - Introduction to Fish Folk.
• [@2:17] - Initial concerns about using Rust in a game development project and how it worked out.
• [@5:46] - The inspiration behind Fish Folk.
• [@8:05] - The importance of modding and building an open and community-oriented environment.
• [@10:52] - Protection and licensing of the project.
• [@14:38] - The process of finding developers and contributors to the project.
• [@18:24] - Initial funding for the project and financing contributors.
• [@22:19] - Legalization and registration.
• [@23:37] - Fish Folk’s Kickstarter campaign.
• [@25:16] - Fish Folk’s several iterations and transitions and how they affected the development of the game.
• [@25:50] - The decision to switch from Macroquad to Bevy.
• [@31:40] - The overall experience and result of switching from Macroquad to Bevy.
• [@32:49] - Experimenting with different approaches and models for multiplayer implementation.
• [@35:22] - Plans on monetization.
• [@40:57] - Timelines and deadlines for the release of the game.
• [@44:39] - How to get involved with the project.
Credits
Intro Theme: twitter.com/AerocityMusic
Audio Editing: Plangora (twitter.com/plangora)
Hosting Infrastructure: Jon Gjengset (twitter.com/jonhoo)
Show Notes: Plangora (twitter.com/plangora)
Hosts: Allen Wyma (twitter.com/allenwyma)