Rustacean Station

Veloren with Forest Anderson

Freitag, 7. Oktober 2022 · 45 min

MP3

Shownotes

Allen Wyma talks with Forest Anderson (forest-anderson.ca), co-host at Rust GameDev Podcast (rustgamedev.com), and core dev on Veloren (veloren.net). Allen and Forest talk about Veloren, a multiplayer voxel RPG game engine, written in Rust.

Contributing to Rustacean Station

Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor!

• Twitter: @rustaceanfm (twitter.com/rustaceanfm)

• Discord: Rustacean Station (discord.gg/cHc3Gyc)

• Github: @rustacean-station (github.com/rustacean-station)

• Email: hello@rustacean-station.org

Timestamps

• [@00:11] - Introduction

• [@03:31] - The Rust Game Dev Team

• [@07:31] - The size of the community for Rust game development

• [@10:48] - The complexity of game development

• [@12:43] - How Veloren was created

• [@18:30] - What is Veloren

• [@22:52] - The kinds of games that can be developed in Veloren

• [@25:36] - The advantage of using Rust in game development

• [@31:51] - Game development experience in Linux vs Windows

• [@34:46] - Gaming community for Linux

• [@37:40] - System Requirement for running Veloren

• [@42:17] - Parting thoughts

• [@43:54] - Where to reach out and how to get involved with Veloren and in the Rust Game Dev community

Credits

Intro Theme: twitter.com/AerocityMusic

Audio Editing: Plangora (twitter.com/plangora)

Hosting Infrastructure: Jon Gjengset (twitter.com/jonhoo)

Show Notes: Plangora (twitter.com/plangora)

Hosts: Allen Wyma (twitter.com/allenwyma)

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