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Sacred Symbols: A PlayStation Podcast

von Last Stand Media & Studio71

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  1. #375 | Never Meant to Fade Away

    While Ghost of Yotei has gone gold and is now right around the corner, other segments of PlayStation Studios are on far less sturdy ground. Fairgames (or Fairgame$, if you like marketing) is seemingly the latest victim of an unprecedented r

  2. #374 | This Is What It's Like When Worlds Collide

    New leaks from friend-of-the-show MLiD have given us a deeper glimpse into Sony's plans for PlayStation 6, especially when it comes to the rumored handheld iteration, codenamed Canis. It appears this device -- slated as part of a potential

  3. #373 | That's Okay Man, 'Cause I Like the Abuse

    For prospective PlayStation 5 owners, America's new tariff regime has struck at a most inopportune time. Having carved through their backfill of PS5 units in America, and seemingly moving at least some of the console's manufacturing process

  4. #372 | Let's Get Physintcal

    Sony is a many-tendrilled corporation, which can be both a blessing and a curse. But in fully leveraging all that the wider company does well, it seems they're closer than ever to achieving the "One Sony" goal from years and decades past. E

  5. #371 | Count Money All Day, Count Money All Night

    If Sony's recent fiscal report shows anything, it's that PlayStation is turning into a bona fide money printer. Yes, PS5 has surpassed 80 million units sold, and that in and of itself is a substantial figure. But the more interesting number

  6. #370 | Guerrilla Warfare

    Earlier this year, Chinese publisher Tencent revealed a new project so shameless that it belies belief. It's called Light of Motiram, and it's no exaggeration to say that it's a pound-for-pound carbon copy of PlayStation's vaunted Horizon f

  7. #369 | Selling Years of Their Smoke and Mirrors and Open Minds

    With leaks galore coming out of its closed testing period, it should come as no surprise that Battlefield 6 is real, and it's en route very soon. Electronic Arts and its quartet of fully-owned teams under the Battlefield Studios moniker pro

  8. #368 | Son of War

    Sony-owned Santa Monica Studio is one of PlayStation's first party powerhouses. Responsible for the God of War franchise -- and, other than Kinetica early in the PS2 era, only the God of War franchise -- there was some excitement building a

  9. #367 | Here We Go, Down That Same Old Road Again

    If you're tired of The Last of Us, well, it's really too bad. That's because Naughty Dog has updated The Last of Us: Part II yet again, this time with a so-called Chronological Mode that orders the game's chapters and subchapters sequential

  10. #366 | And If Anything, Then There's Your Sign of the Times

    For the first time ever, PlayStation is publishing one of its own games on Xbox. The new port comes in the form of 2024's smash-hit multiplayer game Helldivers 2 from second party studio Arrowhead, and though Sony has a long-but-silent hist

  11. #365 | Metal Health

    Is your PlayStation 5 about to break? Probably not, but speculation is increasingly circulating suggesting that the old run of PS5s -- pre-Slim and pre-Pro -- may start running into a 'liquid metal' problem that's causing issues for some pl

  12. #364 | No Squares Shall Enter in the Circle of Winners

    Sony's recent PlayStation-centric corporate presentation illustrated just how powerful their gaming vertical is. Indeed, PlayStation 5 has already generated more revenue for the company than PS1, PS2, and PS3 combined, and in the last five

  13. #363 | Getting Bent

    With Bend Studio laying off 30% of its staff as it gears up to enter a lengthy pre-production stage, it's clear their next release (should it ever materialize) will be on PlayStation 6. This is just the most recent example in a lengthening

  14. #362 | I Do Believe You're Trying to Wake Me Up

    Since we published our previous episode, Sony not only announced it was having a State of Play event, but that event has already happened. Thus, we have much to discuss throughout this lengthy episode, an unexpected surprise for the PlaySta

  15. #361 | The Most Natural Thing, But Nothing We'd Expect

    The global economy is in a tumultuous state, inflation has carved away everyone's purchasing power, and prices are almost universally going up. So naturally, PlayStation will follow suit and jack its rates up too, right? Well, no. Instead,

  16. #360 | I'll Confess This: You're My Tragedy

    The last couple of weeks for Bungie have been nothing short of catastrophic, calling into question whether their upcoming extraction shooter Marathon has any chance at all in finding market success. We've long discussed whether Sony should

  17. #359 | Such A Beautiful Lie to Believe In

    PlayStation is booming, at least depending on how you look at things. On the one hand, Sony's annual financial results are incredibly strong: PlayStation drove more revenue last year than any gaming entity ever has in the entire history of

  18. #358 | Like the MAC Got a EZ Pass

    Grand Theft Auto VI promises to be the biggest video game (and likely entertainment product, full stop) in history. But unfortunately, it's been delayed. It'll come out just over a year from when this episode publishes, and a brand new trai

  19. #357 | It's Magic, It's Tragic, It's A Loss, It's A Win

    While the Xbox console brand continues to wane, Microsoft's wise pivot to third party publishing is already paying dividends. According to recent financial reports, Xbox is now PlayStation's single biggest publishing partner, dominating PSN

  20. #356 | Can You Hear the Rumble That's Calling?

    It's been a very busy week in PlayStation Land. For starters, Sucker Punch's long-awaited follow-up to Ghost of Tsushima -- Ghost of Yotei -- has a release date. It'll be coming to PS5 on October 2nd, alongside a non-linear, almost Mega Man

  21. #355 | In Violent Times, You Shouldn't Have to Sell Your Soul

    After years of hard work (and tons of external speculation), Sony-owned developer Bungie has finally revealed gameplay from and tons of details concerning its next project, Marathon. An extraction shooter that will be sold for a mid-range p

  22. #354 | You Have No Idea What Loss Is

    If something never goes away, you're never able to miss it. That's why there's an incredible amount of cynicism surrounding The Last of Us Complete, yet another re-release of the 2013 original and its 2020 sequel, a package that combines bo

  23. #353 | Like A Worn-Out Recording of A Favorite Song

    We don't make the news; we merely report and dissect it. So it's not our fault that this week's episode focuses quite a bit on some older topics come alight, starting with a new Helldivers 2 postmortem. Developer Arrowhead's CEO recently ga

  24. #352 | A Warning Shot Is A Wasted Bullet

    Would you play a Miles Morales-style God of War interstitial? If you said "yes," we have good news: Just such a product is apparently slated for PS5 this fall, and it's rumored to return the series to its Greek roots. But is this really the

  25. #351 | Too Many Shadows, Whispering Voices

    This week is one of revelations, as the once-unknown finally sees the light of day. For starters, we have exclusive information on WB San Diego's cancelled game, a never-before-discussed (until now) WB-infused kart racer codenamed Moonlight

  26. #350 | The Unending Sixth Extinction

    This week, Sacred Symbols is a Kojima Fanboy Podcast... for a little while, anyway. Finally -- finally! -- we have a release date for Death Stranding 2: On the Beach, and it's fairly close, arriving on PlayStation 5 in late June. And as a d

  27. #349 | The Last of Us, Seriously

    We're on the verge of the second season of HBO's The Last of Us, and yet new questions percolate about whether we'll ever see another game in Naughty Dog's vaunted series. In a recent interview, Neil Druckmann told fans "don't bet on there

  28. #348 | Warning Brothers

    In 2022, approximately 8,500 people lost their jobs in the games industry. In 2023, that number rose to 10,500, and just last year it ballooned to an unfathomable 14,600. Will it be worse this year? That's currently unknowable, but one thin

  29. #347 | The Return of the King

    This has been an exciting week in Sacred Symbols World. We're riding high off of our two hour interview with ex-Sony executive Shuhei Yoshida, and we're eager to reminisce and reflect on it. (You can watch or listen for yourself on Sacred S

  30. #346 | Then There Is No Pleasing You

    A recent presentation showcased a diverse array of some 35 games coming to PlayStation 5 over the next couple of years. But -- perhaps unsurprisingly -- that hasn't stopped boo-birds from raining down upon Sony yet again, at least from some

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