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So Very Wrong About Games

#361: What Makes Longer Games Worth It

Dienstag, 27. Mai 2025 · 1 h 00

MP3

Shownotes

Walker and Mark almost come to blows over Flip 7 this week. Their disagreements over the merits of the product (Game? Experience? Way of Life? Sub "Roll a 6, Win a Cookie" distraction?) have long simmered, but the fundamental schism can no longer be ignored or papered over. They finally have it out.

AYURIS: Knarr (Thomas Dupont, Bombyx, 2023)

Games Played Last Week:
-Autobahn (Fabio Lopiano and Nestore Mangone, Alley Cat Games, 2022)
-Scythe (Jamey Stegmaier, Stonemaier Games, 2016)
-Fairy Tale (Satoshi Nakamura, What's Your Game?, 2008)
-Moon (Haakon Gaarder, Sinister Fish Games, 2023)
-Spots (Alex Hague, Jon Perry, and Justin Vickers, CMYK, 2022)
-ito (326, Arclight Games, 2019)
-Deep Rock Galactic (Ole Steiness, MOOD Publishing, 2022)
-Flip 7 (Eric Olsen, The Op Games, 2024)

News (and why it doesn't matter):
Recall from Alion by Dr. Ø; pseudo-sequel to Revive?
Open registration for SVWAG Con (July 25th-July 27th) on Eventbrite! tinyurl.com/25s6p5jd

Topic: What Makes Longer Games Worth It?

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