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Shownotes
Miria, Rayya, Nala, Garland, and Edryk enter the Fane of the All-Knowing: a labyrinth of traps, illusions, and deadly guardians. Nothing in their path is what they seem. Especially when the traps force the group apart.
This episode discusses solo gaming tools that I use at length, and includes the classic D&D monster, the Piercer, lightly reskinned to fit the dungeon theme.
Solo Adventure Gaming Tools
I created this dungeon using theAD&D Random Dungeon Generator from Donjon.bin.sh; (donjon.bin.sh/adnd/dungeon) which creates a complete dungeon based on your specifications and to a theme.
Another powerful tool for solo map generation is the gameFour Against Darkness; (ganeshagames.net/product_info.php?cPath=1_55&a…) a lightweight solo dungeon crawler that makes exceptional maps. Read my review of it here (deathtrap-games.blogspot.com/2021/01/game-revi…).
A faster, and extremely light solo adventure tool that I have also used for solo adventuring is Tale of the Manticore’s (taleofthemanticore.blogspot.com) very own One Shot in the Dark, (drivethrurpg.com/en/product/366526/one-shot-in…) that combines solo card game and old-school dungeon crawl. Read my review of it here (deathtrap-games.blogspot.com/2021/09/game-revi…). Great game, and my favourite podcast!
I also occasionally use a random d20 or d66 encounter table of monsters, traps, and encounters based on a Dungeon theme, connected to a clock system similar to that used in Fabula Ultima (deathtrap-games.blogspot.com/2023/02/game-revi…) or Blades in the Dark (deathtrap-games.blogspot.com/2021/02/game-revi…). you can see one of my earliest versions of that method in my three-part review of Salamandur Household (lucasrolim.itch.io/salamandur-household) for Pacts & Blades (deathtrap-games.blogspot.com/2020/07/game-revi…): part one (deathtrap-games.blogspot.com/2020/10/solo-game…), part two (deathtrap-games.blogspot.com/2020/10/solo-game…), part three. (deathtrap-games.blogspot.com/2020/10/solo-game…)
One Shot in the Dark
Four Against Darkness
Donjon