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The Illusion Horror and Con Podcast

von The Illusion Horror and Con

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Channel Description:
The Illusion Horror and Con is an online community of horror TTRPG enthusiasts.
We run two free online RPG conventions each year: Spring Community Con and our main Illusion Horror Con in December.

We plan to release both exclusive audio content and audio versions of APs, panels, interviews, and RPG guides on our YouTube channel. Tune in on Tuesdays for (mostly) weekly drops.

🔗 Connect:
Website: ⁠theillusionhorrorcon.events/home⁠
📺 YouTube – @theillusionhorrorandcon
💀 Discord – discord.com/invite/DVRqMD9k9d

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  1. IHC 2025 - Panel 9.5 - Kult Topics and Tarot

    Kult Topics A deep dive into using the Kult Divinity Lost System, advice for running games with sleepers and enlightened characters, and insights into the creation and philosophy behind the settings, monsters and scenarios. Guests: J.R. Fry

  2. IHC 2025 - Panel 8.5 - Horror in Non-Traditional Settings

    Horror in Non-Traditional Settings Beyond haunted houses and graveyards—explore how horror thrives in unexpected places: space stations, deserts, suburbs, or even cheerful festivals. Guests: Paul Baldowski (he/him), Matthew Sanderson (he/hi

  3. IHC 2025 - Panel 7.5 - Ludonarrative Dissonance

    Ludonarrative Dissonance When game mechanics clash with story themes: dissecting how horror games can avoid—or intentionally use—mechanical tension to strengthen narrative immersion. Guests: Paul Baldowski (he/him), Paweł Kicman (he/him), F

  4. IHC 2025 - Panel 6.5 - How to Develop a Scenario

    How to Develop a Scenario From concept to table-ready session—breaking down the process of writing compelling, playable horror scenarios that captivate and terrify. Guests: J.R. Fryer (he/him), Kim Godwin (she/her), Steve Anderson (he/him),

  5. IHC 2025 - Panel 1.5 - Player-Driven Horror

    Player-Driven Horror Discover techniques for giving players meaningful agency in shaping the story’s horror. From collaborative worldbuilding to emotional stakes, make your table the true architect of terror. Guests: Matthew Dawkins (he/him

  6. IHC 2025 - Keynote: First-Time Horror GM

    Keynote and First-Time Horror GM Practical advice for new horror game masters—common pitfalls, effective tools, and lessons learned from experienced storytellers. Guests: Vince - Lorefall (he/him), David Whitworth (he/they), Stephen Koontz

  7. IHC 2025 - Panel 5.5 - Realistic Character Development

    Realistic Character Development How to breathe authenticity and depth into PCs and NPCs. Building believable reactions, emotional arcs, and character-driven dread. Guests: Alandra Hileman (she/her), Camille (they/them), Mav (they/them), Top

  8. IHC 2025 - Panel 4.5 - Horror Inspiration

    Horror Inspiration Drawing from cinema, literature, and other media—how to adapt visual and narrative horror techniques into tabletop storytelling. Guests: Vince - Lorefall (he/him), Jacqueline "Jax Romana" Bryk (she/they/fae), Stephen Koon

  9. IHC 2025 - Panel 3.5 - Horror in One-Shots vs Campaigns

    Horror in One-Shots vs Campaigns A conversation about pacing and tension: how to keep one-shots sharp and impactful while ensuring long-term campaigns sustain fear and engagement. Guests: T A Newman (he/him), Rachel, she/her, John Hedge (he

  10. IHC 2025 - Panel 2.5 - Incorporating Real Life Legends and Myths

    Incorporating Real Life Legends and Myths Exploring how folklore, urban legends, and mythic tales can enrich horror storytelling—balancing respect, research, and creative adaptation. Guests: Vince - J.R. Fryer (he/him), Stephen Wall (he/him

  11. IHC 2024 - Panel 9.5 - Podcasting and Actual Plays

    Podcasting and Actual Plays Join creators as they share insights into producing horror TTRPG podcasts and actual plays, from story planning to performance. Guests: Brandon F. (he/him), Travis Vengroft (He/Him), Jon Hook (He/Him), moderated

  12. IHC 2024 - Panel 8.5 - Horror in SciFi

    Horror in Sci-Fi Discuss how science fiction settings and themes can blend with horror. Examine the fusion of horror and science fiction, discussing techniques for creating fear and suspense in futuristic or technologically advanced setting

  13. IHC 2024 - Panel 6.5 - From Classic to Modern

    From Classic to Modern How to evolve or deconstruct classic horror tropes (e.g., haunted houses, vampires, ghosts) to fit modern settings. Discover ways to adapt and deconstruct classic horror elements—such as haunted houses and vampires—in

  14. IHC 2024 - Panel 3.5 - Dreams, Nightmares, and the Surreal in Horror Games

    Dreams, Nightmares, and the Surreal in Horror Games How to use dreamlike or surreal mechanics and settings in horror to disorient players and create a sense of unease. Explore how dreamlike or surreal settings and mechanics can enhance the

  15. ICH 2023 - Panel 9.5 - Exploring the Subgenres of Horror RPGs

    Exploring the Subgenres of Horror RPGs Gothic Horror, Survival Horror, Cosmic Horror, and More: Delve into the diverse subgenres within the realm of horror RPGs, examining their unique themes, gameplay mechanics, and storytelling approaches

  16. IHC 2023 - Panel 4.5 - Designing Compelling Villains and Monsters for Horror RPGs

    Designing Compelling Villains and Monsters for Horror RPGs Uncover the art of crafting memorable and terrifying adversaries in horror RPGs, exploring effective villain design, motivations, and strategies for building suspense and anticipati

  17. IHC 2023 - Panel 2.5 - Shattering Stereotypes

    Shattering Stereotypes Celebrating Diversity in TTRPG Games: Highlighting the achievements and contributions of diverse authors in the TTRPG community, this panel celebrates their creativity, leadership, and experiences in breaking barriers

  18. IHC 2023 - Panel 1.5 - How to Structure Horror RPGs

    How to Structure Horror RPGs Dive into the art of crafting compelling narratives and game structures specifically designed to elicit fear, suspense, and terror in horror role-playing games. Guests: Graeme Patrick, J.R. Fryer, Jon Hook, Trav

  19. IHC 2022 - Panel 5.5 - Seminar with Petter Nallo : The Commandments of KULT

    The Commandments of KULT The Commandments are creative and philosophical principles that form the foundation for the material in KULT: Divinity Lost. They are created as guidelines and tools for creators who want to tell stories or write so

  20. IHC 2024 - Panel 7.5 - Horror without Violence

    Horror Without Violence Examining how horror can thrive in games that de-emphasize violence or combat. Discuss how horror can thrive without emphasizing combat, instead focusing on dread, suspense, and atmosphere. Guests: Tom Murr (he/him),

  21. IHC 2024 - Panel 5.5 - Beyond Elysium & The Borderlands

    Beyond Elysium & The Borderlands Using Other Realms in Horror RPGs. Delve into Kult’s deeper realms and learn how to use these otherworldly dimensions to expand horror themes and deliver unique, existential experiences for players. Guests:

  22. IHC 2024 - Panel 4.5 - The Role of Isolation in Horror

    The Role of Isolation in Horror Exploring how physical, emotional, or psychological isolation can be used as a core element of horror in TTRPGs. How physical, emotional, and psychological isolation can be used in horror TTRPGs to heighten f

  23. IHC 2024 - Panel 1.5 - Body Horror in TTRPGs

    Body Horror in TTRPGs A deep dive into using body horror effectively in games. Discover how to effectively use body horror in tabletop games and explore techniques to provoke visceral, unsettling reactions to enhance the horror experience.

  24. IHC 2024 - Keynote : KULT DL Kickstarter

    Keynote and the Kult: Divinity Lost Kickstarter, Dark Realms and Other Horrors Ring in the 2024 Illusion Horror Con with a discussion of the upcoming Kult: Divinity Lost Kickstarter! Guests: Petter Nallo (He/Him), Jacqueline Bryk she/her, t

  25. IHC 2023 - Panel 6.5 - Horror RPGs and Mental Health

    Horror RPGs and Mental Health Addressing Trigger Warnings and Trauma-Informed Gameplay: Address the sensitive topic of mental health in horror RPGs, discussing the importance of trigger warnings, trauma-informed gameplay, and creating inclu

  26. IHC 2023 - Panel 8.5 - Creating Immersive Horror Game Worlds

    Creating Immersive Horror Game Worlds Tips and Tricks for Game Masters: Uncover the secrets to building immersive and atmospheric horror game worlds, including world-building techniques, player engagement strategies, and tips for maintainin

  27. IHC 2023 - Panel 5.5 - The Importance of Setting and Atmosphere in Horror RPGs

    The Importance of Setting and Atmosphere in Horror RPGs Discuss the crucial role of setting and atmosphere in horror RPGs, examining techniques for building immersive environments that heighten tension and enhance the horror experience. Gue

  28. IHC 2023 - Panel 7.5 - Podcast of Horror TTRPG

    Podcast of Horror TTRPG Explore the world of horror-themed tabletop role-playing game podcasts, discussing the unique challenges, storytelling opportunities, and the intersection of audio entertainment and gaming. Guests: Graeme Patrick, Sc

  29. IHC 2023 - Panel 3.5 - Incorporating Real-life Horror Legends and Myths into RPGs

    Incorporating Real-life Horror Legends and Myths into RPGs Explore the rich tapestry of real-life horror legends and myths, and discuss strategies for effectively incorporating them into tabletop RPGs while maintaining respect for cultural

  30. IHC 2023 - Keynote: Archeterica

    Welcome from the Con Organisers, Ryan, David, and Crystal. Then we are joined by Anton Relict, who will give a short presentation of the RPG Archeterica.ARCHETERICA IMAGO is a TTRPG about the gentlefolk conspiracies and encounters with the

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