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The No Film School Podcast

Fantastic Fest Premiere 'Into the Sky' Proves an 'Indie Blockbuster' is Possible

Donnerstag, 24. September 2026 · 54 min

MP3

Shownotes

Recorded at Fantastic Fest 2026 in Austin, No Film School founder Ryan Koo talks with Into the Sky writer-directors Drew Mylrea and Evan Buxbaum about the decade-long path to making their sci-fi comedy. They trace the project from an early script that Evan initially rejected through Black List evaluations, financing, casting Sam Richardson, and an ambitious 25-day production with dozens of locations and hundreds of VFX shots. Drew and Evan also explain how they divided responsibilities as co-directors, used LiDAR scans and Lego figures to pre-visualize scenes, navigated production setbacks, tested unfinished cuts with audiences, and learned to trust their instincts while making an independent film designed to feel like a blockbuster.

In this episode, No Film School's Ryan Koo and guests Drew Mylrea and Evan Buxbaum discuss...

• How Drew and Evan became filmmaking collaborators after spending hours together shooting a Method soap commercial in a tiny shower

• Evan’s experience making Sun Belt Express and the long gap between his first and second features

• Why Drew kept returning to the alien-abduction concept that eventually became Into the Sky

• Revisiting old material after years of becoming better writers and filmmakers

• How strong Black List evaluations gave the filmmakers psychological momentum to commit to the project

• Spending roughly two years rewriting the script and assembling financing

• Why casting director Kate Geller became an important part of building the movie’s cast

• How attaching Sam Richardson helped the project gain momentum

• The pressures created when an in-demand actor gives an independent production a narrow shooting window

• Walking away from a “turnkey” production-services solution that would have forced most of the movie onto a single estate

• Finding the town of Catskill, New York, and rebuilding their location strategy around what the movie actually needed

• Why filmmakers sometimes have to reject the easiest logistical solution when it threatens the film creatively

• Shooting the movie in 25 days while managing frequent company moves

• How Drew and Evan divided directing responsibilities according to their complementary strengths

• Drew’s focus on visual storytelling, camera placement, and spectacle versus Evan’s focus on performance, character, and dialogue

• Using iPhone LiDAR scans and Polycam to create digital models of locations

• Printing location blueprints and using custom Lego figures and a Lego camera to block scenes with the AD and cinematographer

• Building detailed storyboards and turning them into rough animatics for complicated sequences

• Trying to create an “indie blockbuster” without a blockbuster budget

• The challenge of completing approximately 500 visual-effects shots with an extremely small VFX team

• Why extensive preparation became a starting point for improvisation once production problems appeared

• Delaying a cornfield sequence until the final day of photography so the corn would be tall enough for the scene

• How rain, heat, scheduling problems, and other uncontrollable factors reshaped the production

• Watching dailies and determining whether scenes needed to be reshot

• Why a scene they believed needed a reshoot ultimately used mostly material from the original shoot

• Working 12-hour shooting days followed by another four or five hours of preparation each night

• Splitting up the first stages of post-production so Drew could eventually watch the assembly with fresh eyes

• Why comedy becomes difficult to judge after watching the same material dozens of times

• Screening cuts for friends and family to measure real laughter and audience energy

• Using QR codes and Google Forms to collect individual reactions before a group discussion could influence everyone’s opinions

• Measuring character likability and other audience responses between different test screenings

• Asking test audiences to respond to major VFX sequences while those sequences were still extremely unfinished

• The moment completed visual effects and music finally made the filmmakers feel that the movie was working

• Their goal of making large, entertaining movies with heart on an independent scale

• Why Drew and Evan believe their filmmaking education ultimately came from making things, making mistakes, and “touching the stove”

Memorable Quotes:

• “If I have any takeaway from that, it's that, like, in those moments of extreme pressure when you have a lot of competing interests that have started rolling down on you, you've just gotta trust your gut.”

• “We always called this movie an indie blockbuster. You know, we were trying to make an indie film that felt like a blockbuster.”

• “We went in with a great plan, and then you get hit in the fucking face. And your plan becomes the launching point for an improvisational new plan.”

• “We learned by making mistakes and doing things out in the world. We learned by touching the stove.”

Guests:

• Drew Mylrea (imdb.com/name/nm2433427)

• Evan Buxbaum (imdb.com/name/nm2785532)

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