Anmelden
Cover von Agents of the Inquisition: A Warhammer 40K RPG

Fiktion

Agents of the Inquisition: A Warhammer 40K RPG

von Dumb-Dumbs & Dice

Website RSS

Folgenzu den neuesten

  1. 1.18 - Perils of the Warp

    As the Lucky Strike entered the warp, the crew’s sleep was disturbed by nightmares. As Damien slept, he saw the daemon, Kestrel, who was responsible for first igniting his psyker abilities, and accidentally used his powers in reality, there

  2. 1.17 - Warp Dreams

    Finally back aboard their ship, the Lucky Strike, the agents secured Talos Ivo, and received healing or augmetic repairs. When they retired to their separate spaces to rest, Morgan instructed CLO53ET to build a small chapel on the ship, and

  3. 1.16 - A Mind Too Small for Doubt

    The Inquisitorial agents fought to gain entrance into the nearby ship. When Morgan entered, she came face-to-face with a chained up and bloodied Talos Ivo, who was quite cheerful about his impending rescue. Solomon took it upon himself to p

  4. 1.15 - Talos Ivo

    The agents made their way toward the Jumentierre Estate, and found improvised Valkyrie fliers that would give the Crimson Brothers advantage in the fight. The area was guarded by two Hereteks and a swarm of servo skulls, so Morgan opted for

  5. 1.14 - A Deft Touch

    Having escaped the Flensing House, the band took a short rest to treat their wounds and regroup, now in the company of two Arbitrators and a soldier. The Judge’s wounds were severe, but only after Morgan pressured him, did he allow Damien t

  6. 1.13 - A Complicating Factor

    After finishing off the Flayed Man and the Ascended Brother, Damien and Judge Rex sifted through data and learned that Talos Ivo had been transferred to the Jumentierre Estate. Meanwhile, Morgan and Solomon continued fighting their way into

  7. 1.12 - Heretic vs Heretic

    Inside the Flensing House, Damien fought and seriously wounded the Flayed Man, while outside, Larsa Quinn was killed and Arbitrators joined the fight against the Flayed Guard. Despite their heretical clothing, Solomon’s shouted praising of

  8. 1.11 - Reinforcements & Warpfire

    Morgan retrieved the damaged Romeo, but was spotted and a firefight ensued. Judge Rex and Damien continued to fake their way through checkpoints within the Flensing House and learned that Talos Ivo had been taken further up the building to

  9. 1.10 - Blood Sacrifice

    Morgan and Brother Solomon provided overwatch from an adjacent building, while Damien and Judge Rex talked their way into the higher levels of the Flensing House. Thet were warned about the presence the Crimson Brothers upstairs, but when D

  10. 1.09 - The Flensing House

    The inquisitorial band trudged through the battlefield wasteland, heading toward the northernmost hive of Arcturus IV, in the hopes of retrieving their Heretek target, Talos Ivo. At a checkpoint into the underhive, they were forced to prove

  11. 1.08 - The Symbol of Khorne

    At the crash site, the Inquisitorial agents discovered that their target, Talos Ivo, was gone and the Arbitrators were on their way to the hive to locate the Khornate cultists. Morgan suggested they disguise themselves as cultists and move

  12. 1.07 - In the Guise of the Heretic

    The agents flew across the battlefield in their stolen Aquila Lander toward the crash site and their Heretek target, only to spot several Khornate cultists already there, pulling people out of the wreckage. The band seemed to have the upper

  13. 1.06 - Crash Site

    Judge Rex and the Mechanicus representative presented arguments for who should gain custody of the Heretek, but the Magistrate revealed their target’s transport had crashed in enemy territory and the Magistrate would deal with him. Having f

  14. 1.05 - Arbites v. Mechanicus

    The agents set out on their first mission, to extract an imprisoned Heretek whose experiments should prove useful. Armed with forged papers for prisoner transfer, they arrived at the fortress precinct on Arcturus IV, a planet in the midst o

  15. 1.04 - Arcturus IV

    Brother Solomon convinced the rest of the inquisitorial band to undergo a secret ceremony from his homeworld, in order to understand each other and become a more cohesive unit, each sharing a secret fear and a secret hope. Featuring players

  16. 1.03 - The Secret Ceremony

    Interrogator Morgan Rhalls, working under Special Condition, collected the final members of her new crew: a psyker, Damien Proxima, and Avarice, their savant. They boarded their rogue trader vessel, The Lucky Strike, and began to familiariz

  17. 1.02 - A Pious Psyker

    Having received orders from her inquisitor, Interrogator Morgan Rhalls set out to gather the operatives for her new retinue. Judge Buchanan Rex and Brother Solomon Gale have now joined Morgan as agents and they have set out to meet their ne

  18. 1.01 - Special Condition

    Interrogator Morgan Rhalls is hauled out of prison and assigned a team of hand-picked operatives to lead on a mission ordered by Roboute Guilliman himself. Her task is so secret that she's forced to operate under special condition - her act

Anmelden oder registrieren

Jetzt

0:00 / 0:00