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When it comes to video games and the hardware and tech we play them on, the team at Digital Foundry are unparalleled experts. Each week, DF Direct breaks down the latest breakthroughs in video game visuals, sound, and performance happening on PlayStation, Xbox, the most powerful PC setups, and more. If you’re a geek for graphics, GPUs, or just video games in general, DF Direct will help you get the most out of your gaming setup. Hosted on Acast. See acast.com/privacy for more information.
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DF Direct Weekly #288: Phantom Blade Zero PC Tested, FSR 4.1 Handheld, Switch 2 Lite?
In a packed new Direct, Rich dissects the PC version of Phantom Blade Zero - does it run well on mainstream hardware? What about RT and path tracing? Meanwhile, Oliver discusses the latest Apple hardware, there's conjecture on a potential S
DF Direct Q+A: Helix 2028 "Delay"...? Xbox's Review Problem Fixed? Will Switch 2 DLSS Improve?
Ever wondered why game coverage often neglects Xbox consoles? It's an issue we've highlighted before and after Call of Duty failed to register on Metacritic, Microsoft is finally doing something about it. In the new Q+A, the team discuss th
DF Direct Weekly #287: Xbox Helix $1200-$1800? BioWare Shut, FSR 4 RDNA 2 + Xbox, Sony Frame Gen!
Big news this week from Fortune, with an insider feature on Xbox that combines deep access to senior management along with a range of big reveals: a Helix console costing between $1200 to $1800 coming 2028? A handheld in 2027? Disagreements
DF Direct Q+A: Has RTX 5090 Actually Been Discontinued? GTA 6 PS5/Pro Differences?
Reports that Nvidia's RTX 5090 gaming flagship would be discontinued gathered pace, with Nvidia finally denying cancellation of the card. But in a world where a 5090 can cost $8000, is its presence in the gaming market all but over? Can Nvi
DF Direct Weekly #286: Xbox Ally X20 Tested, DLSS Frame Gen/DLSS 5 Perf Boost, Epic All-In On AI
A year on from its initial launch, Xbox Ally gets a brilliant OLED upgrade for the new X20 edition but are we any closer to an actual Xbox-like experience? Meanwhile, Nvidia delivers faster frame-gen and DLSS 5 while Epic acts like a lightn
DF Direct Q+A: GTA 6 - Will AI Enable "Pirate" PC Ports? How Will Sony React To The PS5 Jailbreak?
In the new AI era, it seems that decompilation, recompilation and unofficial ports are child's play - so what are the chances of an unofficial GTA 6 PC port before Rockstar delivers the real thing? And adjacent to that, how is Sony going to
DF Direct Weekly #285: Dragon's Dogma 2 Switch 2, P.T Native PC Port, Galactic Racer PC Tested!
Dragon's Dogma 2 launched with problematic performance on current-gen consoles, making a Switch 2 port seemingly impossible. But the game improved and now the Switch 2 version is here and it's almost brilliant. The panel discuss the new por
DF Direct Q+A: Is PS5 QSSR Really A Game-Changer? Will Xbox Series X|S Get ML Upscaling?
After the out-of-the-blue, completely unleaked release of QSSR upscaling for PlayStation 5, Digital Foundry supporters and the panel attempt to provide some answers, while tackling the question of whether Xbox Series consoles will receive a
DF Direct Weekly #284: Ghost of Yōtei QSSR Tested, Star Wars Galactic Racer, Gears E-Day PC
DF returns to QSSR coverage with a closer look at Ghost of Yōtei, with John weighing in with his opinions on Marvel's Wolverine too. Rich reveals that Sony isn't the first to port an AI upscaler to a non-AI based GPU, showing FSR 4 running
DF Direct Special: PlayStation QSSR - AI Upscaling For Standard PS5 - A Current-Gen Gamechanger?
A surprise to be sure - and a welcome one. Out of the blue, Sony has released QSSR - Quick Spectral Super Resolution - a refactoring of PS5 Pro's PSSR for the standard PlayStation 5. In this video, Rich and Oliver share their initial though
DF Direct Q+A: PS5 Emulation on PC, Will Halo Move To COD Tech, Will PCs Replace Consoles?
The progress in PS5 emulation for PC is becoming extremely rapid - so just how viable is it and should Sony be worried? Meanwhile, Rich, Oliver and Will discuss a range of topics: can PS5 Pro run PSSR and FSR frame gen together? Will PCs ev
DF Direct Weekly #283: Halo Moves To Activision, Next-Gen TFLOPs, Silent Hill Townfall Tested!
An extremely busy week at the Foundry but the Direct cannot be stopped - the team discuss the latest news as the "Xbox Reset" enters Phase Two and Halo is shipped off to Activision. Meanwhile, Rich, Oliver and Tom join forces to run the rul
DF Direct Q+A: Switch 2 60FPS Frame-Gen - How Good/Bad Is It? Should Next-Gen Be Delayed?
Stellar Blade on Switch 2 enforces the use of frame generation to target 60fps - and Capcom is offering the same feature with a toggle in the upcoming Dragon's Dogma 2 port. So how does it work and what have we learned from testing it in St
DF Direct Weekly #282: 007 First Light Path Tracing, Kingmakers Gameplay, New GPUs Delayed To 2028?
In a bit of a slow week for news, the team goes hands-on with a bunch of cool games to present their findings - principal amongst them being 007 First Light's visually stunning, but incredibly taxing path tracing upgrade. Redemption Road's
DF Direct Q+A: Hands-On With Steam Frame, Half-Life Alyx Standalone + More
With Steam Frame just missing the embargo for the last DF Direct, John, Rich and Oliver share impressions of Valve's latest hardware plus there's some ARM standalone testing of Half-Life Alyx, Cyberpunk 2077 and Streets of Rage 4. Beyond th
DF Direct Weekly #281: Kojima's Psyint Canned By Sony, Coming To Xbox, Switch 2 VRR, Ocarina of Time
A massive week for news. PlayStation ends decades of partnership with Hideo Kojima as Physint is cancelled by Sony - but picked up by Microsoft, meaning it's coming to Xbox. The team take a look at the surprise-but-a-welcome-one reveal of V
DF Direct Q+A: Will AMD Deliver Its Own DLSS 5? Will CD Projekt RED Bring Back The RED Engine?
The DF Direct Q+A Show returns and suffice it to say, there's a huge amount of interest around DLSS 5. Will AMD and indeed Intel deliver equivalent tech? What are the limits of DLSS 5 and how will they be overcome? Meanwhile, is Pearl Abyss
DF Direct Weekly #280: John on GTA 6, State of Play Disappoints, Helix "Family of Devices"
The Digital Foundry panel convene to talk about Sony's disappointing State of Play, John shares his thoughts on the Grand Theft Auto 6 Extended Look and there are more hints about Xbox's next-gen strategy as Asha Sharma discusses a family o
DLSS 5 Tested: NBA 2K27 Image Quality + Benchmarks, Mods And More
Six months after its reveal, DLSS 5 has launched with NBA 2K27 and its utilisation is a world apart from the first clips, not to mention the vast array of modded footage we've seen since its leak last week. Rich, John and Oliver compare not
DF Direct Weekly #279: The Witcher 3 Remaster Reaction, Xbox Disc To Digital, Best of Gamescom 2026!
While Grand Theft Auto 6's gameplay reveal somewhat overshadowed proceedings, it was indeed Gamescom 2026 this week and with Rich's legs giving out, it was down to John to represent us at the show. So, after dispensing with some gaming and
Grand Theft Auto 6 Extended Look: The Most Impressive Real-Time Game Graphics Yet?
26 minutes of actual GTA 6 gameplay "dropped" - and on balance, it's one of the most extraordinary visual accomplishments ever seen in real-time game graphics. It's not perfect - nothing can be - but in this DF Direct Special, Oliver and Ri
DF Direct Q+A: What If PlayStation 6 Is Actually The New PS Portable/Handheld?
At the time of recording, it was the lull before the storm that is Gamescom 2026 - but we've still got a bunch of fascinating questions to wade through. Have we got it all wrong with PlayStation 6? Is it actually the hotly rumoured handheld
DF Direct Weekly #278: Sony Undecided On PS6 Price/Launch Date, Black Myth Zhong Kui Gameplay
We're not going to be commenting on leaks from a stolen GTA 6 build that's years old and promoting a memecoin but we WILL be talking about Sony's comments on not knowing PS6's pricing and release date and assessing the Black Myth Zhong Kui
DF Direct Q+A: Oblivion Remastered - Can Switch 2 Optimisations Fix PS5/PC/Xbox Versions?
Bethesda is promising a new patch for Oblivion Remastered based on the Switch 2 version's optimisations - but is there any evidence to suggest that the Switch 2 improvements will make any real differences for the other versions? Meanwhile,
DF Direct Weekly #277: Crimson Desert Switch 2 Confirmed, Gears E-Day PC Tested, Viture XR Glasses!
The team react to Pearl Abyss' statement that Crimson Desert is - somehow - coming to Switch 2, but the first order of business is to share impressions (and performance testing) for the Gears of War E-Day MP beta on PC... and while extremel
DF Direct Q+A: Celebrating DF Independence - One Year Since Leaving IGN!
It's been a year since Digital Foundry parted ways with IGN, buying out its shares and becoming completely independent. The team discuss the challenges of the last 12 months within the context of continuing bad news within the games busines
DF Direct Weekly #276: GTA 6 An Extended Look Reveal Reaction, Quakecon 2026, Xbox 360 On PC
What was looking like a fairly quiet week turned into a frenzy with the news that Rockstar will be publishing an "extended look" at Grand Theft Auto 6 on August 27 - but what should we expect? And why on earth would Netflix pay for a six-ho
DF Direct Q+A: Sony Finally Responds To End-Of-Disc Backlash - And It's Not Good News
It took a Q+A session of its own within a financial earnings call - as opposed to talking directly to its users - but Sony has finally responded to the backlash whipped up by its announcement of the cancellation of physical media. What do w
DF Direct Weekly #275: This Is The Most Performant Console Generation Since 16-Bit 2D
The news has been pretty grim for the last few months, so why not concentrate on the positives? PlayStation 5 and Xbox Series X have delivered the best performing videogame generation since the 16-bit 2D era with more support for 60fps gami
DF Direct Q+A: Too Expensive? No Exclusives? Is Next-Gen Just For Enthusiasts?
The hardware situation grows more bleak by the week, so where does this leave next generation consoles? If they're too expensive, will developers target them over current-gen hardware? Is enhanced RT and path tracing enough to make people u