Digital Foundry Direct Weekly

DF Direct Q+A: Helix 2028 "Delay"...? Xbox's Review Problem Fixed? Will Switch 2 DLSS Improve?

Samstag, 31. Oktober 2026 · 49 min

MP3

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Ever wondered why game coverage often neglects Xbox consoles? It's an issue we've highlighted before and after Call of Duty failed to register on Metacritic, Microsoft is finally doing something about it. In the new Q+A, the team discuss the issue, its impact on DF and hopes that things will genuinely improve. Meanwhile, what to make of the reported Project Helix delay to 2028? Will new CPU releases get caught up in the hardware crisis? Was Sony's QSSR a direct response to a potential FSR 4.1 on Xbox consoles? And will Nintendo update its Switch 2 DLSS tech?

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Introduction
Xbox attempts to solve creator/journalist review code problems
Supporter Q1: Why is Xbox Helix suffering an apparent delay to 2028?
Supporter Q2: How will Xbox Helix offer hardware expandability?
Supporter Q3: Will CPUs continue to stagnate, or will they advance further in 2027?
Supporter Q4: Was QSSR designed to counter FSR 4.1 on Xbox Series?
Supporter Q5: Will Nintendo revise their DLSS tech for Switch 2?
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