
Episode 3 – Silent Hill 2 and symbolism of mental health
Donnerstag, 3. Januar 2019 · 50 min
Kapitelklicken springt direkt hin
Shownotes
[cw – suicide]
In this episode Sachin, Don (mental health doctors), and Hammy (medical student) discuss:
– Silent Hill 2: how does it use symbolism to portray trauma and mental health issues, and does it do a good job? (see article www.inverse.com/article/27660-sil…nami-pyramid-head (exit.sc/?url=https%3A%2F%2Fwww.inverse.com%2Fa…) for more)
They then discuss games where all players work together for a common goal, and what exactly is the essence of a Metroidvania game.
We’re all a bit ill for this recording and so we discussed what is the chicken soup of games – the game you play when you’re not feeling well.
Also mentioned was the Hooked Exhibition, which remains open till January 6th (london.sciencegallery.com/news/hooked (exit.sc/?url=https%3A%2F%2Flondon.sciencegalle…))