
Virtual violence: “sin tax” and morality
Dienstag, 13. August 2019 · 1 h 02
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Shownotes
Violence in video games: does it cause violence in real life? And how do we morally feel about it? [content warning – mentions of suicide and shootings]
In this episode Don, Fai, Marcus and Sachin discuss a report of a bill in Pennsylvania that would increase tax on violent games, to raise money to keep schools safer. Is it a good idea? We discuss if there’s any evidence to justify such a tax. Then we talk about ways in which virtual violence could be wrong – from a moral perspective. Skip to if you want to get straight into these topics.
Please note this episode was recorded long before the August 2019 Dayton and El Paso shootings.
We read from the following sources:
PA lawmakers debate video game ‘sin tax’ during state’s esports month: variety.com/2019/gaming/news/pennsylvania-vide…
Joakim Sandberg discusses the stresses and impacts of being lone developer: gamesindustry.biz/articles/2019-02-08-tearing-…
This study by Andrew K. Przybylski and Netta Weinstein found no association between use of violent video games and aggressive behaviour in adolescents: royalsocietypublishing.org/doi/10.1098/rsos.17…
This xkcd comic beautifully illustrates the dangers of not saying ahead of time what your study is looking for: xkcd.com/882
Disturbing clips were posted of a player attacking suffragettes in Read Dead Redemption 2: theguardian.com/games/2018/nov/07/red-dead-red…