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Video Game History Hour

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  1. Episode 121: Exploring the Cyan Vault

    In this field report from Mead, Washington, Cyan co-founder Rand Miller takes VGHF library director Phil Salvador on an exclusive tour of the "Cyan Vault." Together, they uncover rare game artifacts, prototypes, and cool behind-the-scenes t

  2. Episode 120: Nintendo's Virtual Boy

    In our very first episode of season two, university professor José Zagal and video game historian Benj Edwards, co-authors of Seeing Red: Nintendo's Virtual Boy (https://mitpress.mit.edu/9780262045063/seeing-red/), join host Frank Cifaldi t

  3. Season Two Announcement

    We're thrilled to announce season two of the Video Game History Hour is finally here! We've been toiling away behind the scenes putting together a fun and interesting new line-up of guests and we can't wait to share them all with you. Keep

  4. Holiday Update & Winter Fundraiser

    It’s been awhile so, let’s catch up. Plus, we’re right in the middle of our 2023 Winter Fundraiser (https://gamehistory.org/donate/) and we can’t wait to tell you all about how it’s going. Video Game History Foundation: Podcast Twitter: @ga

  5. Ep. 119: Karateka

    Game designer and creator of Karateka Jordan Mechner, joined by Chris Kohler of Digital Eclipse, shares a new interactive documentary The Making of Karateka (https://www.digitaleclipse.com/games/karateka) exploring this 1984 karate classic

  6. Ep. 115 - Travis Brown

    Travis Brown, our very own director of technology, gets technical as we talk about his role with VGHF and how he got started in preservation. In this episode: The Varsity vs The Vortex, scanning 14k pieces of optical media, scaling with Nim

  7. Ep. 112: Getting Personal with Frank Cifaldi

    Frank gets a bit reflective and shares how he got where he is today; not just the video game stuff, but the life stuff, too. In this episode: a youth in Las Vegas, underage drinking and overage smoking, dropping out of school, the Wild West

  8. Ep. 111: The World of Nintendo Book

    Historian and game developer Andy Cunningham shares his fantastic new book The World of Nintendo Book, Volume One: A World of Wonders, a visual history of Nintendo merchandising. This first in a series goes deep into the creation of Nintend

  9. Ep. 110: Minesweeper

    Kyle Orland, author of the new Boss Fight Books’ Minesweeper (https://bossfightbooks.com/products/minesweeper-by-kyle-orland), joins the show to talk about one of the most prolific 90’s games by the same name. In this episode: the Minesweep

  10. Bonus Episode: Game Preservation is a House of Cards

    Kelsey and Frank hit record on a Friday afternoon for an impromptu, off-the-cuff discussion about a scary recent development in the world of video game preservation regarding the preservation organization Forest of Illusion. Total bummer to

  11. Ep. 108: Preserving the Nintendo eShop

    Jirard Khalil, aka "That One Video Gamer", aka “The Completionist,” aka “Dragonrider,” joins us to talk about his recent video I bought EVERY Nintendo Wii U & 3DS game before the Nintendo eShop closes (https://www.youtube.com/watch?v=ujHUMG

  12. Ep. 107: Planning for Death

    (Content Warning: this episode deals with the topic of death) Collector, preservationist, and founding board member Steve Lin joins us to illuminate the realities of dealing with a collection after the collector has passed away. In this epi

  13. Ep. 106: Budcat Creations

    Journalist and researcher Nick Yanes brings us a piece of history not only from his own local area, but also from his own past in his recent article The birth and death of Budcat Creations, Iowa's first (and only) Triple-A game studio (http

  14. Ep. 105: The D.I.C.E. Summit

    Frank and guest Chris Kohler recap their recent attendance of the 2023 D.I.C.E. Summit (https://www.dicesummit.org/), a Las Vegas convention for executives and other high-level creatives in the interactive entertainment space. In this episo

  15. Ep. 104: Where in North Dakota is Carmen Sandiego?

    Frank Cifaldi takes the guest seat for this episode and shares the story of the most obscure caper in Carmen Sandiego’s criminal history, a story we shared in a blog post (https://gamehistory.org/where-in-north-dakota-is-carmen-sandiego/) a

  16. Ep. 103: The Legend of Zelda Cartoon

    Polygon Senior Reporter Nicole Carpenter joins us to chat about the 1989 Legend of Zelda cartoon, the subject of her recent oral history piece: ‘Excuuuuse me, Princess!’: An oral history of The Legend of Zelda cartoon (https://www.polygon.c

  17. Ep. 102: Preservation: How Do I Start?

    Jonas Rosland, executive director of Hit Save!, shares their newest Guide to Start Video Game Preservation (https://hitsave.org/guide-to-start-video-game-preservation/) as an individual not necessarily affiliated with an organization. In th

  18. Ep. 101: Super Mario Kart

    Norm Caruso returns to discuss Super Mario Kart’s somewhat humble beginnings as laid out in his recent video essay The Story of Super Mario Kart | Gaming Historian (https://www.youtube.com/watch?v=NDHZKYETDyU). In this episode: looking for

  19. Ep. 100: CELEBRATE!

    As we celebrate this milestone episode, we invite our editor, Michael Carrell, and producer, Robin Kunimune, to take a look back with us at some of our and our listener's favorite memories from the last 100 'hours'. In this episode: how thi

  20. Ep. 99: 9/9/99 - Launching the Dreamcast (Again)

    Dreamcast Junkyard (http://www.thedreamcastjunkyard.co.uk/) veterans Tom Charnock and Brian Vines join us to share their knowledge and experiences of the Dreamcast’s launch in both the European and US markets, respectively, and even a littl

  21. Ep. 98: The Sacred Pools

    Dylan Mansfield, gaming historian and archivist, joins the show to share an odd piece of Sega history from his recent article Saving Sacred Pools: Sega’s Million Dollar Adult Game (https://www.gamingalexandria.com/wp/2022/10/sacred-pools/).

  22. Ep. 97: Club Penguin

    Chris Gliddon, archivist and producer at RocketSnail Games, takes a look back at the inception and evolution of Club Penguin, an MMO virtual world filled with games and activities from 2005. In this episode: Chris and Kelsey can barely cont

  23. We Need Your Memories!

    As the end of the year approaches, so does our 100th episode and we can't wait to celebrate by hearing about your favorite memories from the last 99 shows. Please send your stories, questions, and comments to podcast@gamehistory.org or by s

  24. Ep. 96: Margot Comstock - “The Glue” of the Early Apple II Era

    Computer and video game historian, NYU assistant professor, and all-around rad friend of the show Laine Nooney discusses their recent article One of the most important women in Apple’s history never worked for Apple (https://www.theverge.co

  25. Ep. 95: PRGE 2022 Post-Mortem (Don’t worry, it’s very alive!)

    Chris Kohler returns to the show, this time to chat with Frank Cifaldi about the Portland Retro Gaming Expo (https://www.retrogamingexpo.com/) held annually in Portland, Oregon. In this episode: a creepy merry-go-round, PRGE museum iteratio

  26. Ep. 94: Magnavox: The Great Voice

    Alex Smith hijacks the show from co-hosts Kelsey and “the other Kelsey” to dive deep into the history of Magnavox, manufacturer of the first commercial home video game console: Odyssey. In this episode: a ‘loudspeaker’ really is a person wh

  27. Ep. 93: Street Fighter II: What’s in a Name?

    Drew Mackie, author and owner of gaming blog Thrilling Tales of Old Video Games, joins the show this week to share the history of some of Street Fighter II’s character names. We start off with a recent article of his, If His Name Is Blanka,

  28. Ep. 92: SharkWire Online

    Ernie Smith, editor of website and newsletter Tedium and chum of the show, hooked our attention with his recent article Surf Like A Shark (https://tedium.co/2022/07/22/sharkwire-nintendo-64-online-service/) highlighting the SharkWire Online

  29. Ep. 91: Life Before Final Fantasy VII

    Journalist and critic Kim justice recently released a video, The Story of JRPG's in the UK BEFORE FFVII: Super Play Magazine | Kim Justice (https://www.youtube.com/watch?v=xRZ1vGh8lCY), challenging the traditional narrative about how JRPGs

  30. Ep. 90: Colossal Cave Adventure with Roberta Williams

    Designer and Sierra On-Line co-founder Roberta Williams shares how Adventure inspired her own career in creating/designing the King's Quest and Phantasmagoria series as well as her newest work: Colossal Cave 3D Adventure, a reimagined versi

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