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What's Your Problem?· Staffel 1· Folge 180

Using Pokémon Go to Map the World

Donnerstag, 28. Mai 2026 · 36 min

MP3

Shownotes

Maps have gotten much better over the past few decades. But they're still mostly two dimensional, and they struggle to keep up with a world that is always changing. Brian McClendon is the Chief Technology Officer of Niantic Spatial, a spinout of the company that makes Pokémon Go. Brian's problem is this: How do you build a three-dimensional map of the world that both robots and humans can use to find their way?
In this episode, Brian explains:
• What he learned building Google Earth
• How Pokémon Go players helped build the foundation for robot navigation
• What it will take to teach AI to understand the physical world.
• Why GPS is so bad in cities
•  Why trees are such a big problem for digital mapmakers
Connect with us:
• Follow Jacob Goldstein on LinkedIn (linkedin.com/in/jacob-goldstein-888a2441), X (x.com/jacobgoldstein?lang=en) and Instagram (instagram.com/jacobjgoldstein)
• Email us at problem@pushkin.fm
• Follow Pushkin on Instagram (instagram.com/pushkinpods),LinkedIn (linkedin.com/company/pushkin-industries/posts/…) or X (x.com/pushkinpods?lang=en)
• Listen to Jacob’s other show, Business History (podcasts.apple.com/us/podcast/business-history…)
• To listen to the show early and ad free, sign up for Pushkin+ (pushkin.fm/join-pushkin)
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